public GatherAssetUuids ( |
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sceneObject | The scene object for which to gather assets | |
assetUuids | AssetType>.IDictionary | The assets gathered |
return | void |
public GatherAssetUuids ( |
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sceneObject | The scene object for which to gather assets | |
assetUuids | AssetType>.IDictionary | The assets gathered |
return | void |