public CloseChildAgents ( uint newRegionX, uint newRegionY ) : void | ||
newRegionX | uint | The new region's x on the map |
newRegionY | uint | The new region's y on the map |
return | void |
ScenePresence scenePresence = // get the scene presence object scenePresence.CloseChildAgents();In this example, the CloseChildAgents method is called on a ScenePresence object, which will cause all child agents associated with that scene presence to be closed. This method is part of the OpenSim.Region.Framework.Scenes package library, which contains a variety of classes and methods for managing scenes, objects, and agents within the OpenSimulator environment.
public CloseChildAgents ( uint newRegionX, uint newRegionY ) : void | ||
newRegionX | uint | The new region's x on the map |
newRegionY | uint | The new region's y on the map |
return | void |