public Initialise ( IConfigSource source ) : void | ||
source | IConfigSource | |
return | void |
private static LocalInventoryServicesConnector StartInventoryService() { IConfigSource config = new IniConfigSource(); config.AddConfig("Modules"); config.AddConfig("InventoryService"); config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:XInventoryService"); config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector(); inventoryService.Initialise(config); return inventoryService; }
private static LocalInventoryServicesConnector StartInventoryService(Scene testScene) { LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector(); IConfigSource config = new IniConfigSource(); config.AddConfig("Modules"); config.AddConfig("InventoryService"); config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); inventoryService.Initialise(config); inventoryService.AddRegion(testScene); inventoryService.RegionLoaded(testScene); testScene.AddRegionModule(inventoryService.Name, inventoryService); return inventoryService; }
private static void StartInventoryService(Scene testScene, bool real) { ISharedRegionModule inventoryService = new LocalInventoryServicesConnector(); IConfigSource config = new IniConfigSource(); config.AddConfig("Modules"); config.AddConfig("InventoryService"); config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); if (real) config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); else config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:TestInventoryService"); config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); inventoryService.Initialise(config); inventoryService.AddRegion(testScene); inventoryService.RegionLoaded(testScene); testScene.AddRegionModule(inventoryService.Name, inventoryService); m_inventoryService = inventoryService; }
/// <summary> /// Set up a test scene /// </summary> /// <param name="name">Name of the region</param> /// <param name="id">ID of the region</param> /// <param name="x">X co-ordinate of the region</param> /// <param name="y">Y co-ordinate of the region</param> /// <param name="cm">This should be the same if simulating two scenes within a standalone</param> /// <param name="startServices">Start associated threads for the services used by the scene</param> /// <returns></returns> public static TestScene SetupScene( string name, UUID id, uint x, uint y, TestCommunicationsManager cm, bool startServices) { Console.WriteLine("Setting up test scene {0}", name); MainServer.Instance = new BaseHttpServer(980); RegionInfo regInfo = new RegionInfo(x, y, new IPEndPoint(IPAddress.Loopback, 9000), "127.0.0.1"); regInfo.RegionName = name; regInfo.RegionID = id; AgentCircuitManager acm = new AgentCircuitManager(); SceneCommunicationService scs = new SceneCommunicationService(cm); StorageManager sm = new StorageManager("OpenSim.Data.Null.dll", "", ""); IConfigSource configSource = new IniConfigSource(); TestScene testScene = new TestScene( regInfo, acm, cm, scs, sm, null, false, false, false, configSource, null); INonSharedRegionModule capsModule = new CapabilitiesModule(); capsModule.Initialise(new IniConfigSource()); testScene.AddRegionModule(capsModule.Name, capsModule); capsModule.AddRegion(testScene); IRegionModule godsModule = new GodsModule(); godsModule.Initialise(testScene, new IniConfigSource()); testScene.AddModule(godsModule.Name, godsModule); ISharedRegionModule assetService = new LocalAssetServicesConnector(); IniConfigSource config = new IniConfigSource(); config.AddConfig("Modules"); config.AddConfig("AssetService"); config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); assetService.Initialise(config); assetService.AddRegion(testScene); assetService.RegionLoaded(testScene); testScene.AddRegionModule(assetService.Name, assetService); assetService.PostInitialise(); ISharedRegionModule inventoryService = new LocalInventoryServicesConnector(); config = new IniConfigSource(); config.AddConfig("Modules"); config.AddConfig("InventoryService"); config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); inventoryService.Initialise(config); inventoryService.AddRegion(testScene); inventoryService.RegionLoaded(testScene); testScene.AddRegionModule(inventoryService.Name, inventoryService); inventoryService.PostInitialise(); testScene.SetModuleInterfaces(); testScene.LandChannel = new TestLandChannel(); testScene.LoadWorldMap(); PhysicsPluginManager physicsPluginManager = new PhysicsPluginManager(); physicsPluginManager.LoadPluginsFromAssembly("Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll"); testScene.PhysicsScene = physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", configSource, "test"); return testScene; }