private static void PersistMatrix4x3Impl(this StatePersister persister, ref Matrix4x3 value, bool readVersion) { if (readVersion) { persister.PersistVersion(1); } var m11 = value.M11; persister.PersistSingle(ref m11); var m21 = value.M21; persister.PersistSingle(ref m21); var m31 = value.M31; persister.PersistSingle(ref m31); var m41 = value.M41; persister.PersistSingle(ref m41); var m12 = value.M12; persister.PersistSingle(ref m12); var m22 = value.M22; persister.PersistSingle(ref m22); var m32 = value.M32; persister.PersistSingle(ref m32); var m42 = value.M42; persister.PersistSingle(ref m42); var m13 = value.M13; persister.PersistSingle(ref m13); var m23 = value.M23; persister.PersistSingle(ref m23); var m33 = value.M33; persister.PersistSingle(ref m33); var m43 = value.M43; persister.PersistSingle(ref m43); if (persister.Mode == StatePersistMode.Read) { value = new Matrix4x3( m11, m12, m13, m21, m22, m23, m31, m32, m33, m41, m42, m43); } }
public static void PersistLogicFrame(this StatePersister persister, ref LogicFrame value, [CallerArgumentExpression("value")] string name = "") { persister.PersistFieldName(name); persister.PersistLogicFrameValue(ref value); }
public static void PersistObjectID(this StatePersister persister, ref uint value, [CallerArgumentExpression("value")] string name = "") { persister.PersistFieldName(name); persister.PersistObjectIDValue(ref value); }
public static void PersistFrameValue(this StatePersister persister, ref uint value) => persister.PersistUInt32Value(ref value);
public void Persist(StatePersister persister) { persister.PersistAsciiString(ref Name); persister.PersistObjectID(ref ObjectId); }