StopAudio() public method

public StopAudio ( ) : void
return void
Example #1
0
        public void Dispose()
        {
            Disposing = true;

            frameEndActions.Clear();

            Sound.StopAudio();
            Sound.StopVideo();

            // Dispose newer actors first, and the world actor last
            foreach (var a in actors.Reverse())
            {
                a.Dispose();
            }

            // Actor disposals are done in a FrameEndTask
            while (frameEndActions.Count != 0)
            {
                frameEndActions.Dequeue()(this);
            }
        }