Example #1
0
 public RepairableNear(Actor self, RepairableNearInfo info)
 {
     this.self = self;
     this.info = info;
     movement  = self.Trait <IMove>();
 }
 public RepairableNear(Actor self, RepairableNearInfo info)
 {
     this.self = self;
     Info      = info;
 }