MakeXML() public static method

public static MakeXML ( string name, string text ) : string
name string
text string
return string
        /// <summary>
        /// Mute or unmute the speaker
        /// </summary>
        /// <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
        /// <param name="Mute">true (mute) or false (unmute)</param>
        public int ConnectorMuteLocalSpeaker(string ConnectorHandle, bool Mute)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(VoiceGateway.MakeXML("ConnectorHandle", ConnectorHandle));
            sb.Append(VoiceGateway.MakeXML("Value", Mute ? "true" : "false"));
            return(Request("Connector.MuteLocalSpeaker.1", sb.ToString()));
        }
        /// <summary>
        /// Set local speaker volume
        /// </summary>
        /// <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
        /// <param name="Value">The level of the audio, a number between -100 and 100 where
        /// 0 represents ‘normal’ speaking volume</param>
        public int ConnectorSetLocalSpeakerVolume(string ConnectorHandle, int Value)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(VoiceGateway.MakeXML("ConnectorHandle", ConnectorHandle));
            sb.Append(VoiceGateway.MakeXML("Value", Value.ToString()));
            return(Request("Connector.SetLocalSpeakerVolume.1", sb.ToString()));
        }
Example #3
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        /// <summary>
        /// Used to accept a call
        /// </summary>
        /// <param name="SessionHandle">SessionHandle such as received from SessionNewEvent</param>
        /// <param name="AudioMedia">"default"</param>
        /// <returns></returns>
        public int SessionConnect(string SessionHandle, string AudioMedia)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(VoiceGateway.MakeXML("SessionHandle", SessionHandle));
            sb.Append(VoiceGateway.MakeXML("AudioMedia", AudioMedia));
            return(Request("Session.Connect.1", sb.ToString()));
        }
Example #4
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        /// <summary>
        /// This command is used to start the audio render process, which will then play
        /// the passed in file through the selected audio render device. This command
        /// should not be issued if the user is on a call.
        /// </summary>
        /// <param name="SoundFilePath">The fully qualified path to the sound file.</param>
        /// <param name="Loop">True if the file is to be played continuously and false if it is should be played once.</param>
        /// <returns></returns>
        public int SessionRenderAudioStart(string SoundFilePath, bool Loop)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(VoiceGateway.MakeXML("SoundFilePath", SoundFilePath));
            sb.Append(VoiceGateway.MakeXML("Loop", Loop ? "1" : "0"));
            return(Request("Session.RenderAudioStart.1", sb.ToString()));
        }
Example #5
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        /// <summary>
        /// Set User Volume for a particular user. Does not affect how other users hear that user.
        /// </summary>
        /// <param name="SessionHandle">Handle returned from successful Session ‘create’ request or a SessionNewEvent</param>
        /// <param name="ParticipantURI"></param>
        /// <param name="Volume">The level of the audio, a number between -100 and 100 where 0 represents ‘normal’ speaking volume</param>
        /// <returns></returns>
        public int SessionSetParticipantVolumeForMe(string SessionHandle, string ParticipantURI, int Volume)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(VoiceGateway.MakeXML("SessionHandle", SessionHandle));
            sb.Append(VoiceGateway.MakeXML("ParticipantURI", ParticipantURI));
            sb.Append(VoiceGateway.MakeXML("Volume", Volume.ToString()));
            return(Request("Session.SetParticipantVolumeForMe.1", sb.ToString()));
        }
Example #6
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        /// <summary>
        /// This is used to login a specific user account(s). It may only be called after
        /// Connector initialization has completed successfully
        /// </summary>
        /// <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
        /// <param name="AccountName">User's account name</param>
        /// <param name="AccountPassword">User's account password</param>
        /// <param name="AudioSessionAnswerMode">Values may be “AutoAnswer” or “VerifyAnswer”</param>
        /// <param name="AccountURI">""</param>
        /// <param name="ParticipantPropertyFrequency">This is an integer that specifies how often
        /// the daemon will send participant property events while in a channel. If this is not set
        /// the default will be “on state change”, which means that the events will be sent when
        /// the participant starts talking, stops talking, is muted, is unmuted.
        /// The valid values are:
        /// 0 – Never
        /// 5 – 10 times per second
        /// 10 – 5 times per second
        /// 50 – 1 time per second
        /// 100 – on participant state change (this is the default)</param>
        /// <param name="EnableBuddiesAndPresence">false</param>
        /// <returns></returns>
        public int AccountLogin(string ConnectorHandle, string AccountName, string AccountPassword, string AudioSessionAnswerMode, string AccountURI, int ParticipantPropertyFrequency, bool EnableBuddiesAndPresence)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(VoiceGateway.MakeXML("ConnectorHandle", ConnectorHandle));
            sb.Append(VoiceGateway.MakeXML("AccountName", AccountName));
            sb.Append(VoiceGateway.MakeXML("AccountPassword", AccountPassword));
            sb.Append(VoiceGateway.MakeXML("AudioSessionAnswerMode", AudioSessionAnswerMode));
            sb.Append(VoiceGateway.MakeXML("AccountURI", AccountURI));
            sb.Append(VoiceGateway.MakeXML("ParticipantPropertyFrequency", ParticipantPropertyFrequency.ToString()));
            sb.Append(VoiceGateway.MakeXML("EnableBuddiesAndPresence", EnableBuddiesAndPresence ? "true" : "false"));
            return(Request("Account.Login.1", sb.ToString()));
        }
Example #7
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        /// <summary>
        /// Create a Session
        /// Sessions typically represent a connection to a media session with one or more
        /// participants. This is used to generate an ‘outbound’ call to another user or
        /// channel. The specifics depend on the media types involved. A session handle is
        /// required to control the local user functions within the session (or remote
        /// users if the current account has rights to do so). Currently creating a
        /// session automatically connects to the audio media, there is no need to call
        /// Session.Connect at this time, this is reserved for future use.
        /// </summary>
        /// <param name="AccountHandle">Handle returned from successful Connector ‘create’ request</param>
        /// <param name="URI">This is the URI of the terminating point of the session (ie who/what is being called)</param>
        /// <param name="Name">This is the display name of the entity being called (user or channel)</param>
        /// <param name="Password">Only needs to be supplied when the target URI is password protected</param>
        /// <param name="PasswordHashAlgorithm">This indicates the format of the password as passed in. This can either be
        /// “ClearText” or “SHA1UserName”. If this element does not exist, it is assumed to be “ClearText”. If it is
        /// “SHA1UserName”, the password as passed in is the SHA1 hash of the password and username concatenated together,
        /// then base64 encoded, with the final “=” character stripped off.</param>
        /// <param name="JoinAudio"></param>
        /// <param name="JoinText"></param>
        /// <returns></returns>
        public int SessionCreate(string AccountHandle, string URI, string Name, string Password,
                                 bool JoinAudio, bool JoinText, string PasswordHashAlgorithm)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(VoiceGateway.MakeXML("AccountHandle", AccountHandle));
            sb.Append(VoiceGateway.MakeXML("URI", URI));
            sb.Append(VoiceGateway.MakeXML("Name", Name));
            sb.Append(VoiceGateway.MakeXML("Password", Password));
            sb.Append(VoiceGateway.MakeXML("JoinAudio", JoinAudio ? "true" : "false"));
            sb.Append(VoiceGateway.MakeXML("JoinText", JoinText ? "true" : "false"));
            sb.Append(VoiceGateway.MakeXML("PasswordHashAlgorithm", PasswordHashAlgorithm));
            return(Request("Session.Create.1", sb.ToString()));
        }
Example #8
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        /// <summary>
        /// This is used to initialize and stop the Connector as a whole. The Connector
        /// Create call must be completed successfully before any other requests are made
        /// (typically during application initialization). The shutdown should be called
        /// when the application is shutting down to gracefully release resources
        /// </summary>
        /// <param name="ClientName">A string value indicting the Application name</param>
        /// <param name="AccountManagementServer">URL for the management server</param>
        /// <param name="Logging">LoggingSettings</param>
        /// <param name="MaximumPort"></param>
        /// <param name="MinimumPort"></param>
        public int ConnectorCreate(string ClientName, string AccountManagementServer, ushort MinimumPort,
                                   ushort MaximumPort, VoiceLoggingSettings Logging)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(VoiceGateway.MakeXML("ClientName", ClientName));
            sb.Append(VoiceGateway.MakeXML("AccountManagementServer", AccountManagementServer));
            sb.Append(VoiceGateway.MakeXML("MinimumPort", MinimumPort.ToString()));
            sb.Append(VoiceGateway.MakeXML("MaximumPort", MaximumPort.ToString()));
            sb.Append("<Logging>");
            sb.Append(VoiceGateway.MakeXML("Enabled", Logging.Enabled ? "true" : "false"));
            sb.Append(VoiceGateway.MakeXML("Folder", Logging.Folder));
            sb.Append(VoiceGateway.MakeXML("FileNamePrefix", Logging.FileNamePrefix));
            sb.Append(VoiceGateway.MakeXML("FileNameSuffix", Logging.FileNameSuffix));
            sb.Append(VoiceGateway.MakeXML("LogLevel", Logging.LogLevel.ToString()));
            sb.Append("</Logging>");
            return(Request("Connector.Create.1", sb.ToString()));
        }
        /// <summary>
        /// Shutdown Connector -- Should be called when the application is shutting down
        /// to gracefully release resources
        /// </summary>
        /// <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
        public int ConnectorInitiateShutdown(string ConnectorHandle)
        {
            string RequestXML = VoiceGateway.MakeXML("ConnectorHandle", ConnectorHandle);

            return(Request("Connector.InitiateShutdown.1", RequestXML));
        }
Example #10
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        /// <summary>
        /// Set the combined speaking and listening position in 3D space.
        /// </summary>
        /// <param name="SessionHandle">Handle returned from successful Session ‘create’ request or a SessionNewEvent</param>
        /// <param name="SpeakerPosition">Speaking position</param>
        /// <param name="ListenerPosition">Listening position</param>
        /// <returns></returns>
        public int SessionSet3DPosition(string SessionHandle, VoicePosition SpeakerPosition, VoicePosition ListenerPosition)
        {
            StringBuilder sb = new StringBuilder();

            sb.Append(VoiceGateway.MakeXML("SessionHandle", SessionHandle));
            sb.Append("<SpeakerPosition>");
            sb.Append("<Position>");
            sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.Position.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.Position.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.Position.Z.ToString()));
            sb.Append("</Position>");
            sb.Append("<Velocity>");
            sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.Velocity.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.Velocity.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.Velocity.Z.ToString()));
            sb.Append("</Velocity>");
            sb.Append("<AtOrientation>");
            sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.AtOrientation.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.AtOrientation.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.AtOrientation.Z.ToString()));
            sb.Append("</AtOrientation>");
            sb.Append("<UpOrientation>");
            sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.UpOrientation.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.UpOrientation.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.UpOrientation.Z.ToString()));
            sb.Append("</UpOrientation>");
            sb.Append("<LeftOrientation>");
            sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.LeftOrientation.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.LeftOrientation.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.LeftOrientation.Z.ToString()));
            sb.Append("</LeftOrientation>");
            sb.Append("</SpeakerPosition>");
            sb.Append("<ListenerPosition>");
            sb.Append("<Position>");
            sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.Position.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.Position.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.Position.Z.ToString()));
            sb.Append("</Position>");
            sb.Append("<Velocity>");
            sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.Velocity.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.Velocity.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.Velocity.Z.ToString()));
            sb.Append("</Velocity>");
            sb.Append("<AtOrientation>");
            sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.AtOrientation.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.AtOrientation.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.AtOrientation.Z.ToString()));
            sb.Append("</AtOrientation>");
            sb.Append("<UpOrientation>");
            sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.UpOrientation.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.UpOrientation.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.UpOrientation.Z.ToString()));
            sb.Append("</UpOrientation>");
            sb.Append("<LeftOrientation>");
            sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.LeftOrientation.X.ToString()));
            sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.LeftOrientation.Y.ToString()));
            sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.LeftOrientation.Z.ToString()));
            sb.Append("</LeftOrientation>");
            sb.Append("</ListenerPosition>");
            return(Request("Session.Set3DPosition.1", sb.ToString()));
        }
Example #11
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        /// <summary>
        /// This is used to ‘end’ an established session (i.e. hang-up or disconnect).
        /// </summary>
        /// <param name="SessionHandle">Handle returned from successful Session ‘create’ request or a SessionNewEvent</param>
        /// <returns></returns>
        public int SessionTerminate(string SessionHandle)
        {
            string RequestXML = VoiceGateway.MakeXML("SessionHandle", SessionHandle);

            return(Request("Session.Terminate.1", RequestXML));
        }
Example #12
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        /// <summary>
        /// This command is used to stop the audio render process.
        /// </summary>
        /// <param name="SoundFilePath">The fully qualified path to the sound file issued in the start render command.</param>
        /// <returns></returns>
        public int SessionRenderAudioStop(string SoundFilePath)
        {
            string RequestXML = VoiceGateway.MakeXML("SoundFilePath", SoundFilePath);

            return(Request("Session.RenderAudioStop.1", RequestXML));
        }
Example #13
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        /// <summary>
        /// This is used to logout a user session. It should only be called with a valid AccountHandle.
        /// </summary>
        /// <param name="AccountHandle">Handle returned from successful Connector ‘login’ request</param>
        /// <returns></returns>
        public int AccountLogout(string AccountHandle)
        {
            string RequestXML = VoiceGateway.MakeXML("AccountHandle", AccountHandle);

            return(Request("Account.Logout.1", RequestXML));
        }
Example #14
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        /// <summary>
        /// This command is used to start the audio capture process which will cause
        /// AuxAudioProperty Events to be raised. These events can be used to display a
        /// microphone VU meter for the currently selected capture device. This command
        /// should not be issued if the user is on a call.
        /// </summary>
        /// <param name="Duration">(unused but required)</param>
        /// <returns></returns>
        public int AuxCaptureAudioStart(int Duration)
        {
            string RequestXML = VoiceGateway.MakeXML("Duration", Duration.ToString());

            return(Request("Aux.CaptureAudioStart.1", RequestXML));
        }
Example #15
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        /// <summary>
        /// This command is used to select the capture device.
        /// </summary>
        /// <param name="CaptureDeviceSpecifier">The name of the device as returned by the Aux.GetCaptureDevices command.</param>
        public int AuxSetCaptureDevice(string CaptureDeviceSpecifier)
        {
            string RequestXML = VoiceGateway.MakeXML("CaptureDeviceSpecifier", CaptureDeviceSpecifier);

            return(Request("Aux.SetCaptureDevice.1", RequestXML));
        }
Example #16
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        /// <summary>
        /// This command is used to set the speaker volume while in the audio tuning
        /// process. Once an acceptable speaker level is attained, the application must
        /// issue a connector set speaker volume command to have that level be used while
        /// on voice calls.
        /// </summary>
        /// <param name="Level">the speaker volume (-100 to 100 inclusive)</param>
        /// <returns></returns>
        public int AuxSetSpeakerLevel(int Level)
        {
            string RequestXML = VoiceGateway.MakeXML("Level", Level.ToString());

            return(Request("Aux.SetSpeakerLevel.1", RequestXML));
        }