Example #1
0
        //
        // C++:  Ptr_SimpleWB cv::xphoto::createSimpleWB()
        //

        //javadoc: createSimpleWB()
        public static SimpleWB createSimpleWB()
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            SimpleWB retVal = SimpleWB.__fromPtr__(xphoto_Xphoto_createSimpleWB_10());

            return(retVal);
#else
            return(null);
#endif
        }
Example #2
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.SimpleWB))
            {
                LogError("owner is not initialized. Add Action \"newSimpleWB\".");
                return;
            }
            OpenCVForUnity.XphotoModule.SimpleWB wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.SimpleWB, OpenCVForUnity.XphotoModule.SimpleWB>(owner);

            storeResult.Value = wrapped_owner.getInputMin();
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.SimpleWB))
            {
                LogError("owner is not initialized. Add Action \"newSimpleWB\".");
                return;
            }
            OpenCVForUnity.XphotoModule.SimpleWB wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.SimpleWB, OpenCVForUnity.XphotoModule.SimpleWB>(owner);

            wrapped_owner.setOutputMax(val.Value);
        }
 public SimpleWB(OpenCVForUnity.XphotoModule.SimpleWB nativeObj) : base(nativeObj)
 {
 }