void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.FaceDetectorYN))
            {
                LogError("owner is not initialized. Add Action \"newFaceDetectorYN\".");
                return;
            }
            OpenCVForUnity.ObjdetectModule.FaceDetectorYN wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.FaceDetectorYN, OpenCVForUnity.ObjdetectModule.FaceDetectorYN>(owner);

            wrapped_owner.setInputSize(new OpenCVForUnity.CoreModule.Size((double)input_size_width.Value, (double)input_size_height.Value));
        }
Example #2
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.FaceDetectorYN))
            {
                LogError("owner is not initialized. Add Action \"newFaceDetectorYN\".");
                return;
            }
            OpenCVForUnity.ObjdetectModule.FaceDetectorYN wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.FaceDetectorYN, OpenCVForUnity.ObjdetectModule.FaceDetectorYN>(owner);

            if (!(input_size.Value is OpenCVForUnityPlayMakerActions.Size))
            {
                LogError("input_size is not initialized. Add Action \"newSize\".");
                return;
            }
            OpenCVForUnity.CoreModule.Size wrapped_input_size = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Size, OpenCVForUnity.CoreModule.Size>(input_size);

            wrapped_owner.setInputSize(wrapped_input_size);
        }