void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Dictionary)) { LogError("owner is not initialized. Add Action \"newDictionary\"."); return; } OpenCVForUnity.ArucoModule.Dictionary wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Dictionary, OpenCVForUnity.ArucoModule.Dictionary>(owner); wrapped_owner.set_markerSize(markerSize.Value); }