public void Release() { Cl.ReleaseContext(this); }
public void Release() { Cl.ReleaseMemObject(this); }
public void Retain() { Cl.RetainContext(this); }
public void Release() { Cl.ReleaseProgram(this); }
public void Retain() { Cl.RetainMemObject(this); }
public void Release() { Cl.ReleaseCommandQueue(this); }
public void Retain() { Cl.RetainProgram(this); }
public void Release() { Cl.ReleaseKernel(this); }
public void Retain() { Cl.RetainCommandQueue(this); }
public void Retain() { Cl.RetainKernel(this); }
public void Release() { Cl.ReleaseEvent(this); }
public void Retain() { Cl.RetainEvent(this); }
public void Release() { Cl.ReleaseSampler(this); }
public void Retain() { Cl.RetainSampler(this); }