public bool IsActionAllowed(ActionItemObject pAction) { if (_actions.ContainsKey(pAction)) { return(_actions[pAction]); } return(true); }
public void SetActionAllowed(ActionItemObject pAction, bool pAllowed) { if (_actions.ContainsKey(pAction)) { _actions[pAction] = pAllowed; } else { _actions.Add(pAction, pAllowed); } }