void Start() { var gameManager = GameObject.FindGameObjectWithTag("GameManager"); players[upperPlayer] = gameManager.GetComponent <PlayerUpperController>(); players[bottomPlayer] = gameManager.GetComponent <PlayerBottomController>(); board = GameObject.FindGameObjectWithTag("Board").GetComponent <BoardController>(); beatChecker = new BeatChecker(board); beatOrDieChecker = new BeatOrDieChecker(beatChecker, board); }
public BeatOrDieChecker(BeatChecker _beatChecker, BoardController _board) { beatChecker = _beatChecker; board = _board; }