Example #1
0
		public static void Create(Action done) 
		{
			const string section = "PTestPlayerLevels.Create";
			Console.WriteLine (section);

			var level = new PlayerLevel {
				name = "create level" + rnd,
				playername = "ben" + rnd,
				playerid = "0",
				data = "this is the level data",
				fields = new Hashtable {
					{"rnd", rnd}
				}
			};
			
			PlayerLevels.Save (level, (l, r) => {
				l = l ?? new PlayerLevel();
				AssertTrue(section + "#1", "Request succeeded", r.success);
				AssertEquals(section + "#1", "No errorcode", r.errorcode, 0);
				AssertTrue(section + "#1", "Returned level is not null", l.Keys.Count > 0);
				AssertTrue(section + "#1", "Returned level has levelid", l.ContainsKey("levelid"));
				AssertEquals(section + "#1", "Level names match", level.name, l.name); 

				PlayerLevels.Save (level, (l2, r2) => {
					AssertTrue(section + "#2", "Request succeeded", r2.success);
					AssertEquals(section + "#2", "Duplicate level errorcode", r2.errorcode, 405);
					done();
				});
			});
		}
Example #2
0
		public static void Rate(Action done)
		{
			const string section = "TestPlayerLevels.Rate";
			Console.WriteLine (section);

			var level = new PlayerLevel {
				name = "rate " + rnd,
				playername = "ben" + rnd,
				playerid = "0",
				data = "this is the level data",
				fields = new Hashtable {
					{"rnd", rnd}
				}
			};
			
			PlayerLevels.Save(level, (l, r) => {
				l = l ?? new PlayerLevel();
				AssertTrue(section + "#1", "Request succeeded", r.success);
				AssertEquals(section + "#1", "No errorcode", r.errorcode, 0);
				AssertTrue(section + "#1", "Returned level is not null", l.Keys.Count > 0);
				AssertTrue(section + "#1", "Returned level has levelid", l.ContainsKey("levelid"));

				// invalid rating
				PlayerLevels.Rate (l.levelid, 70, r2 => {
					AssertFalse(section + "#2", "Request failed", r2.success);
					AssertEquals(section + "#2", "Invalid rating errorcode", r2.errorcode, 401);

					// valid rating
					PlayerLevels.Rate (l.levelid, 7, r3 => {

						AssertTrue(section + "#3", "Request succeeded", r3.success);
						AssertEquals(section + "#3", "No errrorcode", r3.errorcode, 0);

						// duplicate rating
						PlayerLevels.Rate (l.levelid, 6, r4 => {
							AssertFalse(section + "#4", "Request failed", r4.success);
							AssertEquals(section + "#4", "Already rated errorcode", r4.errorcode, 402);
							done();
						});
					});
				});
			});
		}
Example #3
0
		public static void Load(Action done)
		{
			const string section = "TestPlayerLevels.Load";
			Console.WriteLine (section);

			var level = new PlayerLevel {
				name = "sample loading level " + rnd,
				playername = "ben" + rnd,
				playerid = rnd.ToString(CultureInfo.InvariantCulture),
				data = "this is the level data",
				fields = new Hashtable {
					{"rnd", rnd}
				}
			};
			
			PlayerLevels.Save (level, (l, r) => {
				AssertTrue(section + "#1", "Request succeeded", r.success);
				AssertEquals(section + "#1", "No errorcode", r.errorcode, 0);
				AssertTrue(section + "#1", "Name is correct", l.ContainsKey("levelid"));
				AssertEquals(section + "#1", "Name is correct", level.name, l.name);
				AssertEquals(section + "#1", "Data is correct", level.data, l.data);

				PlayerLevels.Load (l.levelid, (l2, r2) => {
					AssertTrue(section, "Request succeeded", r2.success);
					AssertEquals(section, "No errorcode", r2.errorcode, 0);
					AssertEquals(section, "Name is correct", level.name, l2.name);
					AssertEquals(section, "Data is correct", level.data, l2.data);
					done();
				});
			});
		}
Example #4
0
		/**
		 * Saves a PlayerLevel
		 * @param	level	PlayerLevel	The level
		 * @param	callback	Action<PlayerLevel, PResponse>	Callback function
		 */
		public static void Save(PlayerLevel level, Action<PlayerLevel, PResponse> callback)
		{
			SendSaveLoadRequest(SECTION, SAVE, level, callback);
		}