public HeroActions( HeroControllerState controllerState, HeroModel model) { _controllerState = controllerState; _model = model; }
public HeroMovement( HeroControllerState controllerState, HeroModel model, Settings settings) { _controllerState = controllerState; _model = model; _settings = settings; }
public void Construct(HeroModel model) { _model = model; }
public HeroAnimatorProcessor(Animator animator, HeroModel model) { _animator = animator; _model = model; }