override public Object look(DspState vd, InfoMode mi, Object i) { float scale; Info vi=vd.vi; InfoFloor0 info=(InfoFloor0)i; LookFloor0 look=new LookFloor0(); look.m=info.order; look.n=vi.blocksizes[mi.blockflag]/2; look.ln=info.barkmap; look.vi=info; look.lpclook.init(look.ln,look.m); // we choose a scaling constant so that: // floor(bark(rate/2-1)*C)=mapped-1 // floor(bark(rate/2)*C)=mapped scale = look.ln / (float)toBARK((float)(info.rate/2.0)); // the mapping from a linear scale to a smaller bark scale is // straightforward. We do *not* make sure that the linear mapping // does not skip bark-scale bins; the decoder simply skips them and // the encoder may do what it wishes in filling them. They're // necessary in some mapping combinations to keep the scale spacing // accurate look.linearmap=new int[look.n]; for(int j=0; j<look.n; j++) { int val=(int)Math.Floor(toBARK((float)((info.rate/2.0)/look.n*j)) *scale); // bark numbers represent band edges if(val>=look.ln) val=look.ln; // guard against the approximation look.linearmap[j]=val; } return look; }
override public Object look(DspState vd, InfoMode vm, Object vr) { InfoResidue0 info = (InfoResidue0)vr; LookResidue0 look = new LookResidue0(); int acc = 0; int dim; int maxstage = 0; look.info = info; look.map = vm.mapping; look.parts = info.partitions; look.fullbooks = vd.fullbooks; look.phrasebook = vd.fullbooks[info.groupbook]; dim = look.phrasebook.dim; look.partbooks = new int[look.parts][]; for (int j = 0; j < look.parts; j++) { int stages = ilog(info.secondstages[j]); if (stages != 0) { if (stages > maxstage) { maxstage = stages; } look.partbooks[j] = new int[stages]; for (int k = 0; k < stages; k++) { if ((info.secondstages[j] & (1 << k)) != 0) { look.partbooks[j][k] = info.booklist[acc++]; } } } } look.partvals = (int)Math.Round(Math.Pow(look.parts, dim)); look.stages = maxstage; look.decodemap = new int[look.partvals][]; for (int j = 0; j < look.partvals; j++) { int val = j; int mult = look.partvals / look.parts; look.decodemap[j] = new int[dim]; for (int k = 0; k < dim; k++) { int deco = val / mult; val -= deco * mult; mult /= look.parts; look.decodemap[j][k] = deco; } } return(look); }
public Block(DspState vd) { this.vd=vd; // localalloc=0; // localstore=null; if(vd.analysisp!=0) { opb.writeinit(); } }
public Block(DspState vd) { this.vd = vd; // localalloc=0; // localstore=null; if (vd.analysisp != 0) { opb.writeinit(); } }
override public Object look(DspState vd, InfoMode vm, Object m) { Info vi = vd.vi; LookMapping0 looks = new LookMapping0(); InfoMapping0 info = looks.map = (InfoMapping0)m; looks.mode = vm; looks.time_look = new Object[info.submaps]; looks.floor_look = new Object[info.submaps]; looks.residue_look = new Object[info.submaps]; looks.time_func = new FuncTime[info.submaps]; looks.floor_func = new FuncFloor[info.submaps]; looks.residue_func = new FuncResidue[info.submaps]; for (int i = 0; i < info.submaps; i++) { int timenum = info.timesubmap[i]; int floornum = info.floorsubmap[i]; int resnum = info.residuesubmap[i]; looks.time_func[i] = FuncTime.time_P[vi.time_type[timenum]]; looks.time_look[i] = looks.time_func[i].look(vd, vm, vi.time_param[timenum]); looks.floor_func[i] = FuncFloor.floor_P[vi.floor_type[floornum]]; looks.floor_look[i] = looks.floor_func[i]. look(vd, vm, vi.floor_param[floornum]); looks.residue_func[i] = FuncResidue.residue_P[vi.residue_type[resnum]]; looks.residue_look[i] = looks.residue_func[i]. look(vd, vm, vi.residue_param[resnum]); } if (vi.psys != 0 && vd.analysisp != 0) { } looks.ch = vi.channels; return(looks); }
override public Object look(DspState vd, InfoMode vm, Object m) { Info vi=vd.vi; LookMapping0 looks=new LookMapping0(); InfoMapping0 info=looks.map=(InfoMapping0)m; looks.mode=vm; looks.time_look=new Object[info.submaps]; looks.floor_look=new Object[info.submaps]; looks.residue_look=new Object[info.submaps]; looks.time_func=new FuncTime[info.submaps]; looks.floor_func=new FuncFloor[info.submaps]; looks.residue_func=new FuncResidue[info.submaps]; for(int i=0;i<info.submaps;i++) { int timenum=info.timesubmap[i]; int floornum=info.floorsubmap[i]; int resnum=info.residuesubmap[i]; looks.time_func[i]=FuncTime.time_P[vi.time_type[timenum]]; looks.time_look[i]=looks.time_func[i].look(vd,vm,vi.time_param[timenum]); looks.floor_func[i]=FuncFloor.floor_P[vi.floor_type[floornum]]; looks.floor_look[i]=looks.floor_func[i]. look(vd,vm,vi.floor_param[floornum]); looks.residue_func[i]=FuncResidue.residue_P[vi.residue_type[resnum]]; looks.residue_look[i]=looks.residue_func[i]. look(vd,vm,vi.residue_param[resnum]); } if(vi.psys!=0 && vd.analysisp!=0) { } looks.ch=vi.channels; return(looks); }
override public Object look(DspState vd, InfoMode mi, Object i) { float scale; Info vi = vd.vi; InfoFloor0 info = (InfoFloor0)i; LookFloor0 look = new LookFloor0(); look.m = info.order; look.n = vi.blocksizes[mi.blockflag] / 2; look.ln = info.barkmap; look.vi = info; look.lpclook.init(look.ln, look.m); // we choose a scaling constant so that: // floor(bark(rate/2-1)*C)=mapped-1 // floor(bark(rate/2)*C)=mapped scale = look.ln / (float)toBARK((float)(info.rate / 2.0)); // the mapping from a linear scale to a smaller bark scale is // straightforward. We do *not* make sure that the linear mapping // does not skip bark-scale bins; the decoder simply skips them and // the encoder may do what it wishes in filling them. They're // necessary in some mapping combinations to keep the scale spacing // accurate look.linearmap = new int[look.n]; for (int j = 0; j < look.n; j++) { int val = (int)Math.Floor(toBARK((float)((info.rate / 2.0) / look.n * j)) * scale); // bark numbers represent band edges if (val >= look.ln) { val = look.ln; } // guard against the approximation look.linearmap[j] = val; } return(look); }
private void ReadHeader() { oy = new SyncState(); oy.init(); os = new StreamState(); op = new Packet(); vi = new Info(); vc = new Comment(); vd = new DspState(); vb = new Block(vd); // local working space for packet->PCM decode input.Position = 0; open_seekable(); vi = vis[0]; vc = vcs[0]; SampleRate = vi.rate; Channels = vi.channels; Length = this.time_total(-1); _index = new int[vi.channels]; convsize = 4096 / vi.channels; Reset(); }
override public int inverse(Block vb, Object l) { lock (this) { //System.err.println("Mapping0.inverse"); DspState vd = vb.vd; Info vi = vd.vi; LookMapping0 look = (LookMapping0)l; InfoMapping0 info = look.map; InfoMode mode = look.mode; int n = vb.pcmend = vi.blocksizes[vb.W]; float[] window = vd.wnd[vb.W][vb.lW][vb.nW][mode.windowtype]; // float[][] pcmbundle=new float[vi.channels][]; // int[] nonzero=new int[vi.channels]; if (pcmbundle == null || pcmbundle.Length < vi.channels) { pcmbundle = new float[vi.channels][]; nonzero = new int[vi.channels]; zerobundle = new int[vi.channels]; floormemo = new Object[vi.channels]; } // time domain information decode (note that applying the // information would have to happen later; we'll probably add a // function entry to the harness for that later // NOT IMPLEMENTED // recover the spectral envelope; store it in the PCM vector for now for (int i = 0; i < vi.channels; i++) { float[] pcm = vb.pcm[i]; int submap = info.chmuxlist[i]; floormemo[i] = look.floor_func[submap].inverse1(vb, look. floor_look[submap], floormemo[i] ); if (floormemo[i] != null) { nonzero[i] = 1; } else { nonzero[i] = 0; } for (int j = 0; j < n / 2; j++) { pcm[j] = 0; } //_analysis_output("ifloor",seq+i,pcm,n/2,0,1); } for (int i = 0; i < info.coupling_steps; i++) { if (nonzero[info.coupling_mag[i]] != 0 || nonzero[info.coupling_ang[i]] != 0) { nonzero[info.coupling_mag[i]] = 1; nonzero[info.coupling_ang[i]] = 1; } } // recover the residue, apply directly to the spectral envelope for (int i = 0; i < info.submaps; i++) { int ch_in_bundle = 0; for (int j = 0; j < vi.channels; j++) { if (info.chmuxlist[j] == i) { if (nonzero[j] != 0) { zerobundle[ch_in_bundle] = 1; } else { zerobundle[ch_in_bundle] = 0; } pcmbundle[ch_in_bundle++] = vb.pcm[j]; } } look.residue_func[i].inverse(vb, look.residue_look[i], pcmbundle, zerobundle, ch_in_bundle); } for (int i = info.coupling_steps - 1; i >= 0; i--) { float[] pcmM = vb.pcm[info.coupling_mag[i]]; float[] pcmA = vb.pcm[info.coupling_ang[i]]; for (int j = 0; j < n / 2; j++) { float mag = pcmM[j]; float ang = pcmA[j]; if (mag > 0) { if (ang > 0) { pcmM[j] = mag; pcmA[j] = mag - ang; } else { pcmA[j] = mag; pcmM[j] = mag + ang; } } else { if (ang > 0) { pcmM[j] = mag; pcmA[j] = mag + ang; } else { pcmA[j] = mag; pcmM[j] = mag - ang; } } } } // /* compute and apply spectral envelope */ for (int i = 0; i < vi.channels; i++) { float[] pcm = vb.pcm[i]; int submap = info.chmuxlist[i]; look.floor_func[submap].inverse2(vb, look.floor_look[submap], floormemo[i], pcm); } // transform the PCM data; takes PCM vector, vb; modifies PCM vector // only MDCT right now.... for (int i = 0; i < vi.channels; i++) { float[] pcm = vb.pcm[i]; //_analysis_output("out",seq+i,pcm,n/2,0,0); ((Mdct)vd.transform[vb.W][0]).backward(pcm, pcm); } // now apply the decoded pre-window time information // NOT IMPLEMENTED // window the data for (int i = 0; i < vi.channels; i++) { float[] pcm = vb.pcm[i]; if (nonzero[i] != 0) { for (int j = 0; j < n; j++) { pcm[j] *= window[j]; } } else { for (int j = 0; j < n; j++) { pcm[j] = 0.0f; } } //_analysis_output("final",seq++,pcm,n,0,0); } // now apply the decoded post-window time information // NOT IMPLEMENTED // all done! return(0); } }
public abstract Object look(DspState vd, InfoMode mi, Object i);
public abstract Object look(DspState vd, InfoMode vm, Object vr);
public void init(DspState vd) { this.vd=vd; }
public override Object look(DspState vd, InfoMode vm, Object vr) { InfoResidue0 info=(InfoResidue0)vr; LookResidue0 look=new LookResidue0(); int acc=0; int dim; int maxstage=0; look.info=info; look.map=vm.mapping; look.parts=info.partitions; look.fullbooks=vd.fullbooks; look.phrasebook=vd.fullbooks[info.groupbook]; dim=look.phrasebook.dim; look.partbooks=new int[look.parts][]; for(int j=0; j<look.parts; j++) { int stages=ilog(info.secondstages[j]); if(stages!=0) { if(stages>maxstage) { maxstage=stages; } look.partbooks[j]=new int[stages]; for(int k=0; k<stages; k++) { if((info.secondstages[j]&(1<<k))!=0) { look.partbooks[j][k]=info.booklist[acc++]; } } } } look.partvals=(int)Math.Round(Math.Pow(look.parts,dim)); look.stages=maxstage; look.decodemap=new int[look.partvals][]; for(int j=0; j<look.partvals; j++) { int val=j; int mult=look.partvals/look.parts; look.decodemap[j]=new int[dim]; for(int k=0; k<dim; k++) { int deco=val/mult; val-=deco*mult; mult/=look.parts; look.decodemap[j][k]=deco; } } return(look); }
public void init(DspState vd) { this.vd = vd; }
override public Object look(DspState vd, InfoMode mi, Object i) { int _n=0; int[] sortpointer=new int[VIF_POSIT+2]; // Info vi=vd.vi; InfoFloor1 info=(InfoFloor1)i; LookFloor1 look=new LookFloor1(); look.vi=info; look.n=info.postlist[1]; /* we drop each position value in-between already decoded values, and use linear interpolation to predict each new value past the edges. The positions are read in the order of the position list... we precompute the bounding positions in the lookup. Of course, the neighbors can change (if a position is declined), but this is an initial mapping */ for(int j=0;j<info.partitions;j++) { _n+=info.class_dim[info.partitionclass[j]]; } _n+=2; look.posts=_n; /* also store a sorted position index */ for(int j=0;j<_n;j++) { sortpointer[j]=j; } // qsort(sortpointer,n,sizeof(int),icomp); // !! int foo; for(int j=0; j<_n-1; j++) { for(int k=j; k<_n; k++) { if(info.postlist[sortpointer[j]]>info.postlist[sortpointer[k]]) { foo=sortpointer[k]; sortpointer[k]=sortpointer[j]; sortpointer[j]=foo; } } } /* points from sort order back to range number */ for(int j=0;j<_n;j++) { look.forward_index[j]=sortpointer[j]; } /* points from range order to sorted position */ for(int j=0;j<_n;j++) { look.reverse_index[look.forward_index[j]]=j; } /* we actually need the post values too */ for(int j=0;j<_n;j++) { look.sorted_index[j]=info.postlist[look.forward_index[j]]; } /* quantize values to multiplier spec */ switch(info.mult) { case 1: /* 1024 -> 256 */ look.quant_q=256; break; case 2: /* 1024 -> 128 */ look.quant_q=128; break; case 3: /* 1024 -> 86 */ look.quant_q=86; break; case 4: /* 1024 -> 64 */ look.quant_q=64; break; default: look.quant_q=-1; break; } /* discover our neighbors for decode where we don't use fit flags (that would push the neighbors outward) */ for(int j=0;j<_n-2;j++) { int lo=0; int hi=1; int lx=0; int hx=look.n; int currentx=info.postlist[j+2]; for(int k=0;k<j+2;k++) { int x=info.postlist[k]; if(x>lx && x<currentx) { lo=k; lx=x; } if(x<hx && x>currentx) { hi=k; hx=x; } } look.loneighbor[j]=lo; look.hineighbor[j]=hi; } return look; }
override public Object look(DspState vd, InfoMode mi, Object i) { return(""); }
public override Object look(DspState vd, InfoMode mi, Object i) { return ""; }
override public Object look(DspState vd, InfoMode mi, Object i) { int _n = 0; int[] sortpointer = new int[VIF_POSIT + 2]; // Info vi=vd.vi; InfoFloor1 info = (InfoFloor1)i; LookFloor1 look = new LookFloor1(); look.vi = info; look.n = info.postlist[1]; /* we drop each position value in-between already decoded values, * and use linear interpolation to predict each new value past the * edges. The positions are read in the order of the position * list... we precompute the bounding positions in the lookup. Of * course, the neighbors can change (if a position is declined), but * this is an initial mapping */ for (int j = 0; j < info.partitions; j++) { _n += info.class_dim[info.partitionclass[j]]; } _n += 2; look.posts = _n; /* also store a sorted position index */ for (int j = 0; j < _n; j++) { sortpointer[j] = j; } // qsort(sortpointer,n,sizeof(int),icomp); // !! int foo; for (int j = 0; j < _n - 1; j++) { for (int k = j; k < _n; k++) { if (info.postlist[sortpointer[j]] > info.postlist[sortpointer[k]]) { foo = sortpointer[k]; sortpointer[k] = sortpointer[j]; sortpointer[j] = foo; } } } /* points from sort order back to range number */ for (int j = 0; j < _n; j++) { look.forward_index[j] = sortpointer[j]; } /* points from range order to sorted position */ for (int j = 0; j < _n; j++) { look.reverse_index[look.forward_index[j]] = j; } /* we actually need the post values too */ for (int j = 0; j < _n; j++) { look.sorted_index[j] = info.postlist[look.forward_index[j]]; } /* quantize values to multiplier spec */ switch (info.mult) { case 1: /* 1024 -> 256 */ look.quant_q = 256; break; case 2: /* 1024 -> 128 */ look.quant_q = 128; break; case 3: /* 1024 -> 86 */ look.quant_q = 86; break; case 4: /* 1024 -> 64 */ look.quant_q = 64; break; default: look.quant_q = -1; break; } /* discover our neighbors for decode where we don't use fit flags * (that would push the neighbors outward) */ for (int j = 0; j < _n - 2; j++) { int lo = 0; int hi = 1; int lx = 0; int hx = look.n; int currentx = info.postlist[j + 2]; for (int k = 0; k < j + 2; k++) { int x = info.postlist[k]; if (x > lx && x < currentx) { lo = k; lx = x; } if (x < hx && x > currentx) { hi = k; hx = x; } } look.loneighbor[j] = lo; look.hineighbor[j] = hi; } return(look); }
private VorbisFile() { os=new StreamState(); // take physical pages, weld into a logical // stream of packets vd=new DspState(); // central working state for // the packet->PCM decoder vb=new Block(vd); // local working space for packet->PCM decode }