public override string Attack(Organism opponent) { opponent.Health -= Strength; return(messages[RandomUtils.Number(0, 2)] + "\n"); }
public override string Attack(Organism opponent) { opponent.Health -= Strength; return($"{Name} sat on {opponent.Name}! {opponent.Name} lose {Strength} hp\n"); }
public override string Attack(Organism opponent) { opponent.Health -= Strength; return($"{Name} hit {opponent.Name} for {Strength} hp!\n"); }