public ContextBlendBindings(IContext context, IContextCaps caps) { BlendEnable = new EnableCapBinding(context, EnableCap.Blend); BlendColor = new Binding <Color4>(context, (c, x) => c.GL.BlendColor(x.Red, x.Green, x.Blue, x.Alpha)); SampleMaskEnable = new EnableCapBinding(context, EnableCap.SampleMask); SampleMasks = Enumerable.Range(0, caps.MaxSampleMaskWords) .Select(i => new Binding <uint>(context, (c, x) => c.GL.SampleMask((uint)i, x))) .ToArray(); AlphaToCoverageEnable = new EnableCapBinding(context, EnableCap.SampleAlphaToCoverage); United = new ContextBlendTargetBinding(context, null); Separate = Enumerable.Range(0, caps.MaxDrawBuffers) .Select(i => new ContextBlendTargetBinding(context, i)) .ToArray(); }
public ContextBlendBindings(IContext context, IContextCaps caps) { BlendEnable = new EnableCapBinding(context, EnableCap.Blend); BlendColor = new Binding<Color4>(context, (c, x) => c.GL.BlendColor(x.Red, x.Green, x.Blue, x.Alpha)); SampleMaskEnable = new EnableCapBinding(context, EnableCap.SampleMask); SampleMasks = Enumerable.Range(0, caps.MaxSampleMaskWords) .Select(i => new Binding<uint>(context, (c, x) => c.GL.SampleMask((uint)i, x))) .ToArray(); AlphaToCoverageEnable = new EnableCapBinding(context, EnableCap.SampleAlphaToCoverage); United = new ContextBlendTargetBinding(context, null); Separate = Enumerable.Range(0, caps.MaxDrawBuffers) .Select(i => new ContextBlendTargetBinding(context, i)) .ToArray(); }