Example #1
0
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     firstTriangle.Clear();
     restVolumes.Clear();
     pressureStiffness.Clear();
 }
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     firstParticle.Clear();
     numParticles.Clear();
     lengths.Clear();
 }
Example #3
0
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     lastIndices.Clear();
     restVolumes.Clear();
     pressureStiffness.Clear();
 }
Example #4
0
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     orientationIndices.Clear();
     restLengths.Clear();
     restOrientations.Clear();
     stiffnesses.Clear();
 }
Example #5
0
 public virtual void Clear()
 {
     m_ConstraintCount       = 0;
     m_ActiveConstraintCount = 0;
     m_IDs.Clear();
     m_IDToIndex.Clear();
     particleIndices.Clear();
     lambdas.Clear();
 }
 public override void Clear()
 {
     base.Clear();
     firstIndex.Clear();
     numIndices.Clear();
     explicitGroup.Clear();
     particleIndices.Clear();
     materialParameters.Clear();
 }
Example #7
0
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     pinBodies.Clear();
     colliderIndices.Clear();
     offsets.Clear();
     restDarbouxVectors.Clear();
     stiffnesses.Clear();
 }