public void Deserialize(Dictionary <string, object> json, System.IO.BinaryReader br) { Verticies = (Vector3Array)ObjectFactory.GetObjectFromGuid(json, br, vertices); }
public PointSetGeometry(List <double[]> data) : this() { origin = new double[] { 0, 0, 0 }; Verticies = new Vector3Array(data); }
public void Deserialize(Dictionary <string, object> json, BinaryReader br) { Vertices = (Vector3Array)ObjectFactory.GetObjectFromGuid(json, br, vertices); Segments = (Int2Array)ObjectFactory.GetObjectFromGuid(json, br, segments); }
public SurfaceGeometry(List <double[]> vertices, List <int[]> faces) : this() { origin = new double[] { 0, 0, 0 }; Verticies = new Vector3Array(vertices); Triangles = new Int3Array(faces); }
public LineSetGeometry(List <double[]> verts, List <int[]> segments) : this() { origin = new double[] { 0, 0, 0 }; Segments = new Int2Array(segments); Vertices = new Vector3Array(verts); }