private void curveControl_NearestPointChanged(object sender, CurveControl.NearestPointEventArgs e)
 {
     itemsView.SelectedIndex = e.PointIndex;
 }
        private GeometryModel3D BuildYSliceGraphModel()
        {
            _ySliceCurveControl = new CurveControl { Width = ProjectedCurveSize, Height = ProjectedCurveSize, YMin = 0, YMax = _zRange, StrokeThickness = 5.0, ShowName = false };
            var brush = new VisualBrush(_ySliceCurveControl);

            var material = new DiffuseMaterial(brush);

            var normal = new Vector3D(0, -1, 0);

            var mesh = new MeshGeometry3D
            {
                Positions = new Point3DCollection
                                               {
                                                   new Point3D(0, -GraphOffset, 0),
                                                   new Point3D(1, -GraphOffset, 0),
                                                   new Point3D(0, -GraphOffset, 1),
                                                   new Point3D(1, -GraphOffset, 1)
                                               },
                Normals = new Vector3DCollection
                                             {
                                                 normal,
                                                 normal,
                                                 normal,
                                                 normal
                                             },
                TriangleIndices = new Int32Collection
                                                     {
                                                         0, 1, 3,
                                                         0, 3, 2
                                                     },
                TextureCoordinates = new PointCollection
                                                        {
                                                            new Point(0, ProjectedCurveSize),
                                                            new Point(ProjectedCurveSize, ProjectedCurveSize),
                                                            new Point(0, 0),
                                                            new Point(ProjectedCurveSize, 0),
                                                        }
            };

            _ySliceModel = new GeometryModel3D(mesh, material) { BackMaterial = material };
            return _ySliceModel;
        }