Example #1
0
        private bool loadMESH(BinaryReader reader, odfFileSection fileSec)
        {
            odfMeshSection meshSection = new odfMeshSection(0);

            meshSection._FormatType = 10;
            if (!reader.BaseStream.CanSeek)
            {
                byte[] buffer = reader.ReadBytes(fileSec.Size);
                reader = new BinaryReader(new MemoryStream(buffer));
            }
            for (int endPosition = (int)reader.BaseStream.Position + fileSec.Size; reader.BaseStream.Position < endPosition;)
            {
                ObjectName name         = new ObjectName(reader.ReadBytes(64));
                ObjectID   id           = new ObjectID(reader.ReadBytes(4));
                int        numSubmeshes = reader.ReadInt32();
                odfMesh    mesh         = new odfMesh(name, id, numSubmeshes);

                for (int submeshIdx = 0; submeshIdx < numSubmeshes; submeshIdx++)
                {
                    name = new ObjectName(reader.ReadBytes(64));
                    id   = new ObjectID(reader.ReadBytes(4));

                    int    unknown1    = reader.ReadInt32();
                    byte[] alwaysZero1 = reader.ReadBytes(4);

                    ObjectID   materialId = new ObjectID(reader.ReadBytes(4));
                    ObjectID[] texID      = new ObjectID[4];
                    for (int texIdx = 0; texIdx < 4; texIdx++)
                    {
                        texID[texIdx] = new ObjectID(reader.ReadBytes(4));
                    }

                    UInt32 unknown31 = reader.ReadUInt32();

                    byte[] alwaysZero2 = reader.ReadBytes(16);

                    int unknown3 = reader.ReadInt32();

                    byte[] numVertsOrUnknown       = reader.ReadBytes(4);
                    byte[] numVertIndicesOrUnknown = reader.ReadBytes(4);
                    int    unknown4                = reader.ReadInt32();
                    int    unknown5                = reader.ReadInt32();
                    byte[] unknownOrNumVerts       = reader.ReadBytes(4);
                    byte[] unknownOrNumVertIndices = reader.ReadBytes(4);

                    if (meshSection.Count == 0)
                    {
                        int numVerts      = BitConverter.ToInt32(numVertsOrUnknown, 0);
                        int numVertexIdxs = BitConverter.ToInt32(numVertIndicesOrUnknown, 0);
                        if (numVerts * numVertexIdxs == 0)
                        {
                            meshSection._FormatType = 9;
                        }
                    }
                    odfSubmesh submesh = new odfSubmesh(name, id, meshSection._FormatType);
                    submesh.Unknown1    = unknown1;
                    submesh.AlwaysZero1 = alwaysZero1;
                    submesh.MaterialId  = materialId;
                    submesh.TextureIds  = texID;
                    submesh.Unknown31   = unknown31;
                    submesh.AlwaysZero2 = alwaysZero2;
                    submesh.Unknown4    = unknown3;
                    submesh.Unknown5    = unknown4;
                    submesh.Unknown6    = unknown5;
                    int numVertices, numVertexIndices;
                    if (meshSection._FormatType < 10)
                    {
                        submesh.Unknown7    = BitConverter.ToInt32(numVertsOrUnknown, 0);
                        submesh.Unknown8    = numVertIndicesOrUnknown;
                        numVertices         = BitConverter.ToInt32(unknownOrNumVerts, 0);
                        numVertexIndices    = BitConverter.ToInt32(unknownOrNumVertIndices, 0);
                        submesh.AlwaysZero3 = reader.ReadBytes(448);
                    }
                    else
                    {
                        numVertices      = BitConverter.ToInt32(numVertsOrUnknown, 0);
                        numVertexIndices = BitConverter.ToInt32(numVertIndicesOrUnknown, 0);
                        submesh.Unknown7 = BitConverter.ToInt32(unknownOrNumVerts, 0);
                        submesh.Unknown8 = unknownOrNumVertIndices;
                    }

                    submesh.VertexList = ParseVertexList(reader, numVertices);
                    submesh.FaceList   = ParseFaceList(reader, numVertexIndices / 3);

                    submesh.AlwaysZero4 = reader.ReadBytes(24);

                    mesh.AddChild(submesh);
                }
                meshSection.AddChild(mesh);
            }

            fileSec.Section = meshSection;
            MeshSection     = meshSection;
            return(true);
        }