Example #1
0
        public bool TestIntersection(GeoAABB2 aabb)
        {
            if (mFlatTreeList == null || mFlatTreeList.Count == 0)
            {
                return(false);
            }
            int closer, other;

            BVHTraversal[] todo = new BVHTraversal[64];
            todo[0] = new BVHTraversal();
            int stackptr = 0;

            todo[stackptr].mIndex  = 0;
            todo[stackptr].mLength = -9999999.0f;
            while (stackptr >= 0)
            {
                int ni = todo[stackptr].mIndex;
                stackptr--;
                BVHFlatNode2 node = mFlatTreeList[ni];
                // 对叶节点做相交测试
                if (node.mRightOffset == 0)
                {
                    bool hit = false;
                    for (int o = 0; o < node.mLeafCount; ++o)
                    {
                        BVHObject2 obj = mBuildPrims[(int)node.mStartIndex + o];
                        hit = obj.TestAABBIntersect(aabb);
                        if (hit)
                        {
                            return(true);
                        }
                    }
                }
                else
                {
                    closer = ni + 1;
                    other  = ni + (int)node.mRightOffset;
                    // 对父结点做测试
                    bool hitc0 = GeoAABBUtils.IsAABBInsectAABB2(aabb.mMin, aabb.mMax, mFlatTreeList[closer].mBox.mMin, mFlatTreeList[closer].mBox.mMax);
                    bool hitc1 = GeoAABBUtils.IsAABBInsectAABB2(aabb.mMin, aabb.mMax, mFlatTreeList[other].mBox.mMin, mFlatTreeList[other].mBox.mMax);
                    if (hitc0 && hitc1)
                    {
                        todo[++stackptr] = new BVHTraversal(other, -9999);
                        todo[++stackptr] = new BVHTraversal(closer, -9999);
                    }
                    else if (hitc0)
                    {
                        todo[++stackptr] = new BVHTraversal(closer, -9999);
                    }
                    else if (hitc1)
                    {
                        todo[++stackptr] = new BVHTraversal(other, -9999);
                    }
                }
            }
            return(false);
        }
Example #2
0
        public static bool IsAABBInsectCircle3(Vector3 min, Vector3 max, GeoPlane plane1, Vector3 center, float r, GeoPlane plane2, ref GeoInsectPointArrayInfo insect)
        {
            float dot = Vector3.Dot(plane1.mNormal, plane2.mNormal);

            if (1 - Mathf.Abs(dot) < 1e-5f)
            {
                if (GeoPlaneUtils.IsPointOnPlane(plane2.mNormal, plane2.mD, min))
                {
                    return(IsAABBInsectCirclePlane2(min, max, center, r, plane1, ref insect)); // should use plane1
                }
                return(false);
            }
            GeoInsectPointArrayInfo tmp = new GeoInsectPointArrayInfo();
            bool isInsect = GeoPlaneUtils.IsPlaneInsectCircle(plane1.mNormal, plane1.mD, center, r, plane2, ref tmp);

            if (isInsect)
            {
                if (tmp.mHitGlobalPoint.mPointArray.Count == 1)
                {
                    Vector3 line1 = tmp.mHitGlobalPoint.mPointArray[0];
                    if (GeoAABBUtils.IsPointInAABB2Plane(min, max, plane1, ref line1))
                    {
                        insect.mIsIntersect = true;
                        insect.mHitGlobalPoint.mPointArray.Add(line1);
                        return(true);
                    }
                }
                else
                {
                    Vector3 seg1 = tmp.mHitGlobalPoint.mPointArray[0];
                    Vector3 seg2 = seg1 + tmp.mHitGlobalPoint.mPointArray[1];
                    return(GeoSegmentUtils.IsSegmentInsectAABB2Plane(seg1, seg2, min, max, plane1, ref insect));
                }
            }
            return(false);
        }
Example #3
0
 public bool TestAABBIntersect(GeoAABB2 aabb)
 {
     return(GeoAABBUtils.IsAABBInsectAABB2(aabb.mMin, aabb.mMax, mAABB2.mMin, mAABB2.mMax));
 }
Example #4
0
 public static bool IsTriangleInsectAABB3(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 min, Vector2 max, ref GeoInsectPointArrayInfo insect)
 {
     return(GeoAABBUtils.IsAABBInsectTriangle3(min, max, p1, p2, p3, ref insect));
 }