Example #1
0
 public BVHAABB2Object(Vector2 min, Vector2 max)
     : base(GeoShape.GeoAABB2)
 {
     mAABB2  = new GeoAABB2(min, max);
     mCenter = (min + max) * 0.5f;
     mExtent = max - min;
 }
Example #2
0
 public BVHSegment2Object(Vector2 p1, Vector2 p2)
     : base(GeoShape.GeoSegment2)
 {
     mSeg    = new GeoSegment2(p1, p2);
     mCenter = (p1 + p2) * 0.5f;
     mAABB   = new GeoAABB2(Vector2.Min(p1, p2), Vector2.Max(p1, p2));
 }
Example #3
0
        public bool TestIntersection(GeoAABB2 aabb)
        {
            if (mFlatTreeList == null || mFlatTreeList.Count == 0)
            {
                return(false);
            }
            int closer, other;

            BVHTraversal[] todo = new BVHTraversal[64];
            todo[0] = new BVHTraversal();
            int stackptr = 0;

            todo[stackptr].mIndex  = 0;
            todo[stackptr].mLength = -9999999.0f;
            while (stackptr >= 0)
            {
                int ni = todo[stackptr].mIndex;
                stackptr--;
                BVHFlatNode2 node = mFlatTreeList[ni];
                // 对叶节点做相交测试
                if (node.mRightOffset == 0)
                {
                    bool hit = false;
                    for (int o = 0; o < node.mLeafCount; ++o)
                    {
                        BVHObject2 obj = mBuildPrims[(int)node.mStartIndex + o];
                        hit = obj.TestAABBIntersect(aabb);
                        if (hit)
                        {
                            return(true);
                        }
                    }
                }
                else
                {
                    closer = ni + 1;
                    other  = ni + (int)node.mRightOffset;
                    // 对父结点做测试
                    bool hitc0 = GeoAABBUtils.IsAABBInsectAABB2(aabb.mMin, aabb.mMax, mFlatTreeList[closer].mBox.mMin, mFlatTreeList[closer].mBox.mMax);
                    bool hitc1 = GeoAABBUtils.IsAABBInsectAABB2(aabb.mMin, aabb.mMax, mFlatTreeList[other].mBox.mMin, mFlatTreeList[other].mBox.mMax);
                    if (hitc0 && hitc1)
                    {
                        todo[++stackptr] = new BVHTraversal(other, -9999);
                        todo[++stackptr] = new BVHTraversal(closer, -9999);
                    }
                    else if (hitc0)
                    {
                        todo[++stackptr] = new BVHTraversal(closer, -9999);
                    }
                    else if (hitc1)
                    {
                        todo[++stackptr] = new BVHTraversal(other, -9999);
                    }
                }
            }
            return(false);
        }
Example #4
0
 public BVHTriangle2Object(Vector2 p1, Vector2 p2, Vector2 p3)
     : base(GeoShape.GeoTriangle2)
 {
     mP1     = p1;
     mP2     = p2;
     mP3     = p3;
     mCenter = (mP1 + mP2 + mP3) * 0.333333f;
     mAABB   = new GeoAABB2(Vector2.Min(Vector2.Min(mP1, mP2), mP3), Vector2.Max(Vector2.Max(mP1, mP2), mP3));
 }
Example #5
0
        public static void DrawAABB(GeoAABB2 aabb, Color clr)
        {
            Vector2 min = aabb.mMin;
            Vector2 max = aabb.mMax;
            Vector2 p2  = new Vector2(max[0], min[1]);
            Vector2 p4  = new Vector2(min[0], max[1]);

            Debug.DrawLine(min, p2, clr);
            Debug.DrawLine(max, p2, clr);
            Debug.DrawLine(max, p4, clr);
            Debug.DrawLine(min, p4, clr);
        }
Example #6
0
        public static GeoAABB2 GetAABB(List <Vector2> points)
        {
            GeoAABB2 aabb = new GeoAABB2();

            if (points.Count > 0)
            {
                aabb.mMin = points[0];
                aabb.mMax = points[0];
                for (int i = 1; i < points.Count; ++i)
                {
                    aabb.mMax = Vector2.Max(aabb.mMax, points[i]);
                    aabb.mMin = Vector2.Min(aabb.mMin, points[i]);
                }
                aabb.mSize = aabb.mMax - aabb.mMin;
            }
            return(aabb);
        }
Example #7
0
 public virtual bool TestAABBIntersect(GeoAABB2 aabb)
 {
     return(false);
 }
Example #8
0
 public bool TestAABBIntersect(GeoAABB2 aabb)
 {
     return(GeoAABBUtils.IsAABBInsectAABB2(aabb.mMin, aabb.mMax, mAABB2.mMin, mAABB2.mMax));
 }
Example #9
0
 public void ExpandToInclude(GeoAABB2 b)
 {
     mMin    = Vector2.Min(mMin, b.mMin);
     mMax    = Vector2.Max(mMax, b.mMax);
     mExtent = mMax - mMin;
 }
Example #10
0
        public bool TestAABBIntersect(GeoAABB2 aabb)
        {
            GeoInsectPointArrayInfo insect = new GeoInsectPointArrayInfo();

            return(GeoSegmentUtils.IsSegmentInsectAABB2(mSeg.mP1, mSeg.mP2, aabb.mMin, aabb.mMax, ref insect));
        }