public GeneralLightingDesc(GeneralLightingDesc toClone)
 {
     this.enabled = toClone.enabled;
     this.ambient = toClone.ambient;
     this.specular = specular;
     this.fixedLightPositions = toClone.fixedLightPositions;
     this.loadedFromFile = toClone.loadedFromFile;
 }
Example #2
0
 public GeneralLightingDesc(GeneralLightingDesc toClone)
 {
     this.enabled             = toClone.enabled;
     this.ambient             = toClone.ambient;
     this.specular            = specular;
     this.fixedLightPositions = toClone.fixedLightPositions;
     this.loadedFromFile      = toClone.loadedFromFile;
 }
 public CompleteOutputDescription(CompleteOutputDescription toClone)
 {
     generalShadingDesc  = new GeneralShadingDesc(toClone.GeneralShadingDesc);
     generalLightingDesc = new GeneralLightingDesc(toClone.GeneralLightingDesc);
     atomShadingDesc     = new AtomShadingDesc(toClone.AtomShadingDesc);
     bondShadingDesc     = new BondShadingDesc(toClone.BondShadingDesc);
     //structuresShadingDesc = new GeneralStructuresShadingDesc(toClone.GeneralStructuresShadingDesc);
     schemeSettings = (MoleculeSchemeSettings)toClone.schemeSettings.Clone();
 }
 public CompleteOutputDescription(CompleteOutputDescription toClone)
 {
     generalShadingDesc = new GeneralShadingDesc(toClone.GeneralShadingDesc);
     generalLightingDesc = new GeneralLightingDesc(toClone.GeneralLightingDesc);
     atomShadingDesc = new AtomShadingDesc(toClone.AtomShadingDesc);
     bondShadingDesc = new BondShadingDesc(toClone.BondShadingDesc);
     //structuresShadingDesc = new GeneralStructuresShadingDesc(toClone.GeneralStructuresShadingDesc);
     schemeSettings = (MoleculeSchemeSettings)toClone.schemeSettings.Clone();
 }