Example #1
0
 private void cleanup()
 {
     stopTimer(); // Make sure timer stopped
     try
     {
         acceptReplies = false;
         conn?.removeMessage(this);
         // Empty out any accumuluated replies
         if (replies != null)
         {
             while (replies.Count != 0)
             {
                 var temp_object = replies[0];
                 replies.RemoveAt(0);
                 object generatedAux = temp_object;
             }
         }
     }
     catch (Exception ex)
     {
         // nothing
     }
     // Let GC clean up this stuff, leave name in case finalized is called
     conn = null;
     msg  = null;
     // agent = null;  // leave this reference
     queue = null;
     //replies = null; //leave this since we use it as a semaphore
     bindprops = null;
 }
Example #2
0
        /// <summary> Send a request to the server.  A Message class is created
        /// for the specified request which causes the message to be sent.
        /// The request is added to the list of messages being managed by
        /// this agent.
        ///
        /// </summary>
        /// <param name="conn">the connection that identifies the server.
        ///
        /// </param>
        /// <param name="msg">the LdapMessage to send
        ///
        /// </param>
        /// <param name="timeOut">the interval to wait for the message to complete or
        /// <code>null</code> if infinite.
        /// </param>
        /// <param name="queue">the LdapMessageQueue associated with this request.
        /// </param>
        /* package */
        internal void sendMessage(Connection conn, LdapMessage msg, int timeOut, LdapMessageQueue queue, BindProperties bindProps)
        {
            // creating a messageInfo causes the message to be sent
            // and a timer to be started if needed.
            Message message = new Message(msg, timeOut, conn, this, queue, bindProps);

            messages.Add(message);
            message.sendMessage(); // Now send message to server
        }
Example #3
0
        private BindProperties bindprops;               // Bind properties if a bind request

        internal Message(LdapMessage msg, int mslimit, Connection conn, MessageAgent agent, LdapMessageQueue queue, BindProperties bindprops)
        {
            InitBlock();
            this.msg       = msg;
            this.conn      = conn;
            this.agent     = agent;
            this.queue     = queue;
            this.mslimit   = mslimit;
            msgId          = msg.MessageID;
            this.bindprops = bindprops;
        }