private void Awake() { Instance = this; notifier = new Notify.Notifier(); m_QueueMsg = new ConcurrentQueue <PtMessagePackage>(); Service.Get <LoginService>(); }
private GameServerNetwork() { _Ins = this; notifier = new Notify.Notifier(); Service.Get <LoginService>(); m_QueueMsg = new ConcurrentQueue <Message>(); }
// Use this for initialization void Start() { notifier = new Notify.Notifier(this); INS = this; m_BtnAddClickSim.onClick.AddListener(OnClickAddClient); m_BtnAddEntity.onClick.AddListener(OnClickAddEntity); m_BtnAddBoxEntity.onClick.AddListener(OnClickBoxEntity); m_BtnReady.onClick.AddListener(OnClickReady); m_BtnStopSimulation.onClick.AddListener(OnClickStopSim); m_BtnPlayReplay.onClick.AddListener(OnClickPlayReplay); }
// Use this for initialization void Start() { Notifier = new Notify.Notifier(this); }
// DIALOG NOTE - With faded background!!! #region DIALOG NOTE CREATION public static DialogResult ShowDialog(string desc, Type type = Type.INFO, string tit = "Notifier", BackDialogStyle backDialogStyle = BackDialogStyle.FadedScreen, Form obscureMe = null) { if (backDialogStyle == BackDialogStyle.FadedApplication && obscureMe == null) { backDialogStyle = BackDialogStyle.FadedScreen; } Form back = new Form(); back.FormBorderStyle = FormBorderStyle.None; back.BackColor = Color.FromArgb(0, 0, 0); back.Opacity = 0.6; int border = 200; // Instantiate the Notifier form Notifier not = new Notifier(desc, type, tit, true); not.backDialogStyle = backDialogStyle; bool orgTopMostSettings = false; // To draw it on primary screen switch (not.backDialogStyle) { case BackDialogStyle.FadedScreen: back.Location = new System.Drawing.Point(-border, -border); back.Size = new Size(Screen.PrimaryScreen.WorkingArea.Width + border, Screen.PrimaryScreen.WorkingArea.Height + border); back.Show(); back.TopMost = true; break; case BackDialogStyle.FadedApplication: not.myCallerApp = obscureMe; orgTopMostSettings = obscureMe.TopMost; obscureMe.TopMost = true; Point locationOnForm = obscureMe.PointToScreen(Point.Empty); back.Size = obscureMe.Size; back.Location = obscureMe.Location; back.StartPosition = FormStartPosition.Manual; back.Show(); back.TopMost = true; break; default: /*back.Location = new System.Drawing.Point(-2, -2); * back.Size = new Size(1,1); * back.Show();*/ break; } // Add to our collection of Notifiers, cause "OpenForms" // is currently buggy Notifiers.Add(not); not.ShowDialog(); back.Close(); if (obscureMe != null) { obscureMe.TopMost = orgTopMostSettings; } return(DialogResult.OK); }