Example #1
0
        public void PlayAllNotes() {

            const int totalIterations = 1000;
            const int delayInSecondsBetweenAudioSnippets = 5;
            var notes = new MusicalNotes();
            var setOfTones = new NoteUtility(_toneProvider);
            var frequencies = notes.GetAllFrequencies();

            for (var i = 0; i < totalIterations; i++) {
                var intervalBoundaries = NumberUtilities.GetRandomInterval(0, 24, 12, _random);
                var frequency0 = frequencies[intervalBoundaries[0]];
                var frequency1 = frequencies[intervalBoundaries[1]];

                setOfTones.PlayNote(notes.GetNoteFromIndex(intervalBoundaries[0]));
                setOfTones.PlayNote(notes.GetNoteFromIndex(intervalBoundaries[1]));
                Console.WriteLine(frequency0);
                Console.WriteLine(frequency1);
                Console.WriteLine(frequency1 - frequency0);

                Thread.Sleep(delayInSecondsBetweenAudioSnippets * 1000);
                setOfTones.PlayNote(notes.GetNoteFromIndex(intervalBoundaries[0]));
                setOfTones.PlayNote(notes.GetNoteFromIndex(intervalBoundaries[1]));
                Thread.Sleep(delayInSecondsBetweenAudioSnippets * 1000);

                var semitoneCount = intervalBoundaries[1] - intervalBoundaries[0];
                var spokenInterval = Intervals.GetInterval(semitoneCount);

                _synth.Speak(spokenInterval);
                Thread.Sleep(delayInSecondsBetweenAudioSnippets * 1000);
            }
        }
Example #2
0
        public void PlayAllNotesWithNAudioToneProvider() {

            var setOfTones = new NoteUtility(_nAudioToneProvider);
            foreach (var note in setOfTones.GetAllNotes()) {
                setOfTones.PlayNote(note);
            }
        }
Example #3
0
        public void PlayAllNotesWithMockToneProvider() {
            var toneProvider = new Mock<IToneProvider>(MockBehavior.Strict);
            toneProvider.Setup(x => x.PlayTone(It.IsAny<int>(), It.IsAny<double>()));

            var setOfTones = new NoteUtility(toneProvider.Object);
            foreach (var note in setOfTones.GetAllNotes()) {
                setOfTones.PlayNote(note);
            }
        }