Example #1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="_request"></param>
        private void ActionForRequest(object _request)
        {
            Messages.Request request = _request as Messages.Request;

            if (request.Delay > 0)
            {
                Thread.Sleep(request.Delay);
            }

            Messages.Response response = ProcessRequest(request);
            responseQueue.Enqueue(response);
        }
Example #2
0
        /// <summary>
        /// Write response to stdout using native message protocol, message lentgh first int32 and then data
        /// Firefox and Chrome use the same protocol
        /// @see Firefox https://developer.mozilla.org/en-US/docs/Mozilla/Add-ons/WebExtensions/Native_messaging#Exchanging_messages
        /// @see Chrome https://developer.chrome.com/apps/nativeMessaging#native-messaging-host-protocol
        /// </summary>
        /// <param name="response"></param>
        private void WriteMessage(Messages.Response response)
        {
            string data  = JsonConvert.SerializeObject(response, Formatting.None);
            var    bytes = System.Text.Encoding.UTF8.GetBytes(data);

            Log.Debug("Sending Message: {0}", data);

            using var stdout = Console.OpenStandardOutput();
            stdout.WriteByte((byte)((bytes.Length >> 0) & 0xFF));
            stdout.WriteByte((byte)((bytes.Length >> 8) & 0xFF));
            stdout.WriteByte((byte)((bytes.Length >> 16) & 0xFF));
            stdout.WriteByte((byte)((bytes.Length >> 24) & 0xFF));
            stdout.Write(bytes, 0, bytes.Length);
            stdout.Flush();
        }
Example #3
0
        /// <summary>
        /// Sends a message to the browser, note that the message might not be able to reach  if the stdIn / stdOut
        /// aren't properly configured (i.e. Process needs to be started)
        /// </summary>
        /// <param name="response"></param>
        private void SendMessage(Messages.Response response)
        {
            if (state == EndpointState.Listening)
            {
                writeMessageMutex.WaitOne();

                try {
                    if (TestMode)
                    {
                        WriteDebugMessage(response);
                    }
                    else
                    {
                        WriteMessage(response);
                    }
                } catch (Exception e) {
                    Log.Information("{0} during SendMessage : {1}", e.GetType(), e.Message);
                } finally {
                    writeMessageMutex.ReleaseMutex();
                }
            }
        }
Example #4
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="request"></param>
        /// <returns></returns>
        private Messages.Response ProcessRequest(Messages.Request request)
        {
            Messages.Response response = null;
            if (Handlers.ContainsKey(request.Name))
            {
                Log.Debug("Route request to {0} ", request.Name);

                try {
                    Handlers.TryGetValue(request.Name, out Handler handler);
                    response = handler.Invoke(request);
                } catch (Exception e) {
                    response = request.Failure(e.GetType().Name, e.Message);
                }
            }
            else
            {
                Log.Debug("No handler defined for {0}", request.Name);
                response = request.Unknown(String.Format("Unknown request {0}", request.Name));
            }

            return(response);
        }
Example #5
0
        /// <summary>
        /// Handles a request. if that request is async, enqueues in the request queue for later treatment
        /// otherwise process the request immediatly
        /// </summary>
        /// <param name="request"></param>
        /// <returns></returns>
        private void HandleRequest(Messages.Request request)
        {
            if (request == null)
            {
                Log.Debug("No route : Empty Request body");
                throw new BadNativeMessagingProtocol("D'oh! Invalid request format : Empty request body");
            }

            if (request.Async)
            {
                Log.Debug("Async-Request received: {0}", request.ToString());
                requestQueue.Enqueue(request);
            }
            else
            {
                Log.Debug("Sync-Request received: {0}", request.ToString());

                processRequestMutex.WaitOne();
                Messages.Response response = ProcessRequest(request);
                SendMessage(response);
                processRequestMutex.ReleaseMutex();
            }
        }
Example #6
0
 /// <summary>
 /// Write response on stdout by serializing response using json format.
 /// Used to debugging purpose.
 /// </summary>
 /// <param name="data"></param>
 private void WriteDebugMessage(Messages.Response response)
 {
     Log.Debug("Sending debug message: {0}", response.ToString());
     using var stdout = Console.OpenStandardOutput();
     stdout.Write(System.Text.Encoding.UTF8.GetBytes(response.ToString()));
 }