Example #1
0
 public IEnumerable<IValidationDefinition> GetModules()
 {
     IKernel kernel = new StandardKernel();
     kernel.Load(Assembly.GetExecutingAssembly());
     var modules = kernel.GetAll<IValidationDefinition>().ToList();
     return modules;
 }
Example #2
0
        static void Main(string[] args)
        {
            var kernel = new StandardKernel();
            BuildDependencies(kernel);

            var commandReaders = kernel.GetAll<ICommandReader>().ToList();

            bool exit = false;
            while (!exit)
            {
                var command = Console.ReadLine();
                if (command == "exit" || command == "quit")
                {
                    exit = true;
                    continue;
                }

                foreach (var commandReader in commandReaders)
                {
                    if (!commandReader.Validate(command))
                    {
                        continue;
                    }

                    commandReader.Process(command);
                    break;
                }
            }
        }
        public static void RegisterDependenciesViaNinject(HttpConfiguration httpConfiguration)
        {
            var kernel = new StandardKernel();
            kernel.Bind<IWordRepository>().To<WordRepository>();
            kernel.Bind<IMeaningRepository>().To<MeaningRepository>();

            httpConfiguration.ServiceResolver.SetResolver(
                t => kernel.TryGet(t),
                t => kernel.GetAll(t));
        }
Example #4
0
        public static void Configure(HttpConfiguration config)
        {
            config.Filters.Add(new ValidationActionFilter());

            var kernel = new StandardKernel();
            kernel.Bind<ISlechRepository>().ToConstant(new InitialData());
            config.ServiceResolver.SetResolver(
                t => kernel.TryGet(t),
                t => kernel.GetAll(t));
        }
 public MainWindow()
 {
     InitializeComponent();
     IKernel kernel = new StandardKernel();
     LibraryLoader.LoadAllBinDirectoryAssemblies();
     if (File.Exists("TypeMappings.xml"))
         kernel.Load("TypeMappings.xml");
     var plugins = kernel.GetAll<IPlugin>().ToList();
     PluginsListView.ItemsSource = plugins;
 }
        static void Main(string[] args)
        {
            IKernel kernel = new StandardKernel(new OrmConfigurationModule(), new HarnessModule());

            var config = kernel.Get<IRunnerConfig>();

            List<List<ScenarioResult>> allRunResults = new List<List<ScenarioResult>>();

            for (int i = 0; i < config.NumberOfRuns; i++)
            {
                Console.WriteLine(String.Format("Starting run number {0} at {1}", i, DateTime.Now.ToShortTimeString()));
                allRunResults.Add(kernel.Get<ScenarioRunner>().Run(config.MaximumSampleSize));
            }

            var compiledResults = new List<CompiledScenarioResult>();
            foreach (var result in allRunResults[0])
            {
                var results = from set in allRunResults
                              from res in set
                              where res.ConfigurationName == result.ConfigurationName
                              where res.SampleSize == result.SampleSize
                              where res.ScenarioName == result.ScenarioName
                              where res.Technology == result.Technology
                              select res;
                compiledResults.Add(new CompiledScenarioResult
                {
                    ConfigurationName       = result.ConfigurationName,
                    SampleSize              = result.SampleSize,
                    ScenarioName            = result.ScenarioName,
                    Technology              = result.Technology,
                    MinSetupTime            = results.OrderBy(r => r.SetupTime).Take(results.Count()             - config.DiscardWorst).Min(r=>r.SetupTime),
                    AverageSetupTime        = results.OrderBy(r => r.SetupTime).Take(results.Count()             - config.DiscardWorst).Average(r => r.SetupTime),
                    MaxSetupTime            = results.OrderBy(r => r.SetupTime).Take(results.Count()             - config.DiscardWorst).Max(r => r.SetupTime),
                    MinApplicationTime      = results.OrderBy(r => r.ApplicationTime).Take(results.Count()       - config.DiscardWorst).Min(r => r.ApplicationTime),
                    AverageApplicationTime  = results.OrderBy(r => r.ApplicationTime).Take(results.Count()       - config.DiscardWorst).Average(r => r.ApplicationTime),
                    MaxApplicationTime      = results.OrderBy(r => r.ApplicationTime).Take(results.Count()       - config.DiscardWorst).Max(r => r.ApplicationTime),
                    MinCommitTime           = results.OrderBy(r => r.CommitTime).Take(results.Count()            - config.DiscardWorst).Min(r => r.CommitTime),
                    AverageCommitTime       = results.OrderBy(r => r.CommitTime).Take(results.Count()            - config.DiscardWorst).Average(r => r.CommitTime),
                    MaxCommitTime           = results.OrderBy(r => r.CommitTime).Take(results.Count()            - config.DiscardWorst).Max(r => r.CommitTime),
                    Status                  = results.OrderByDescending(r => (int) r.Status.State).Select(r=> r.Status).FirstOrDefault() ?? new AssertionPass(),
                    MemoryUsage             = results.Count() > config.DiscardWorst + config.DiscardHighestMemory 
                                                ? results.OrderBy(r => r.MemoryUsage).Take(results.Count() - config.DiscardWorst)
                                                    .OrderByDescending(r => r.MemoryUsage).Take(results.Count() - config.DiscardWorst -config.DiscardHighestMemory).Average(r => r.MemoryUsage)
                                                : results.Average(r=>r.MemoryUsage)
                });

            }

            foreach (var formatter in kernel.GetAll<IResultFormatter<CompiledScenarioResult>>())
            {
                formatter.FormatResults(compiledResults);
            }

            Console.ReadLine();
        }
 public ThreadedPerformanceSessionControl()
 {
     InitializeComponent();
     _testUrls = new List<string>();
     IKernel kernel = new StandardKernel();
     LibraryLoader.LoadAllBinDirectoryAssemblies();
     if (File.Exists("TypeMappings.xml"))
         kernel.Load("TypeMappings.xml");
     var plugins = kernel.GetAll<IThreadedPerformanceSessionTestUrlGenerator>().ToList();
     UrlGeneratorPlugins.ItemsSource = plugins.ToList();
 }
Example #8
0
 public static void Main(string[] args)
 {
     var kernel = new StandardKernel();
     kernel.Load<TychaiaGlobalIoCModule>();
     kernel.Load<TychaiaProceduralGenerationIoCModule>();
     kernel.Load<TychaiaToolIoCModule>();
     ConsoleCommandDispatcher.DispatchCommand(
         kernel.GetAll<ConsoleCommand>(),
         args,
         Console.Out);
 }
Example #9
0
        public static void Main(string[] args)
        {
            var kernel = new StandardKernel();
            kernel.Bind<IRenderDemo>().To<SingleCubeDemo>();
            kernel.Bind<IRenderDemo>().To<UncachedChunkDemo>();
            kernel.Bind<IRenderDemo>().To<EverythingDemo>();

            using (var game = new PerspectiveGame(kernel.GetAll<IRenderDemo>()))
            {
                game.Run();
            }
        }
        /// <summary>
        /// Creates the kernel that will manage your application.
        /// </summary>
        /// <returns>The created kernel.</returns>
        private static IKernel CreateKernel()
        {
            var kernel = new StandardKernel();
            kernel.Bind<Func<IKernel>>().ToMethod(ctx => () => new Bootstrapper().Kernel);
            kernel.Bind<IHttpModule>().To<HttpApplicationInitializationHttpModule>();

            RegisterServices(kernel);

            DependencyResolver.SetResolver(t => kernel.TryGet(t), t => kernel.GetAll(t));
            GlobalConfiguration.Configuration.DependencyResolver = new NinjectDependencyResolver(kernel);

            return kernel;
        }
        public void CanGetAllValidators()
        {
            IKernel kernel = new StandardKernel();
            kernel.Scan(scanner =>
            {
                scanner.From(typeof(IValidator).Assembly);
                scanner.WhereTypeInheritsFrom<IValidator>();
                scanner.BindWith<NinjectServiceToInterfaceBinder>();
            });
            var validators = kernel.GetAll<IValidator>();

            Assert.IsNotNull(validators);
            Assert.AreEqual(3, validators.Count());
        }
        public static void Configure(HttpConfiguration config)
        {
            config.Routes.MapHttpRoute("def", "bugs/{controller}", new {controller = "Index"});

            config.Formatters.Add(new RazorHtmlMediaTypeFormatter());
            config.MessageHandlers.Add(new EtagMessageHandler());

            var kernel = new StandardKernel();
            kernel.Bind<IBugRepository>().To<StaticBugRepository>();

            config.ServiceResolver.SetResolver(t => kernel.TryGet(t), t => kernel.GetAll(t));

            AutoMapperConfig.Configure();
        }
        public AugmentationTests()
        {
            var container = new Ninject.StandardKernel();

            container.Bind(x =>
                           x.FromAssemblyContaining(typeof(IAugmentViewModels))
                           .SelectAllClasses()
                           .InheritedFrom <IAugmentViewModels>()
                           .BindAllInterfaces()
                           );

            var services = container.GetAll <IAugmentViewModels>();

            _sut = new UberService(services);
        }
        public void CanFilterOutValidatorRegistrations()
        {
            IKernel kernel = new StandardKernel();
            kernel.Scan(scanner =>
            {
                scanner.From(typeof(IValidator).Assembly);
                scanner.WhereTypeInheritsFrom<IValidator>();
                // excluding the FailValidator should leave 2 of them
                scanner.Where(t => t != typeof(FailValidator));
                scanner.BindWith<NinjectServiceToInterfaceBinder>();
            });
            var validators = kernel.GetAll<IValidator>();

            Assert.IsNotNull(validators);
            Assert.AreEqual(2, validators.Count());
        }
Example #15
0
        public static void Main(string[] args)
        {
            var kernel = new StandardKernel(new Bindings());

            new Service(args,
                   ()=> kernel.GetAll<IWindowsService>().ToArray(),
                   installationSettings: (serviceInstaller, serviceProcessInstaller) =>
                   {
                       serviceInstaller.ServiceName = "OpenSonos.LocalMusicServer.Service";
                       serviceInstaller.StartType = ServiceStartMode.Automatic;
                       serviceProcessInstaller.Account = ServiceAccount.NetworkService;
                   },
                   configureContext: x => { x.Log = Console.WriteLine; },
                   registerContainer: () => new SimpleServicesToNinject(kernel))
           .Host();
        }
        private static HttpSelfHostServer SetupWebApiServer(string url)
        {
            var ninjectKernel = new StandardKernel();
            ninjectKernel.Bind<IContactRepository>().To<InMemoryContactRepository>();

            var configuration = new HttpSelfHostConfiguration(url);
            configuration.ServiceResolver.SetResolver(
                t => ninjectKernel.TryGet(t),
                t => ninjectKernel.GetAll(t));

            configuration.Routes.MapHttpRoute(
                "Default",
                "{controller}/{id}/{ext}",
                new {id = RouteParameter.Optional, ext = RouteParameter.Optional});

            var host = new HttpSelfHostServer(configuration);

            return host;
        }
Example #17
0
        private static void LoadModules()
        {
            var kernel = new StandardKernel();
            kernel.Bind(c =>
                    c.FromAssembliesInPath("./")
                        .SelectAllClasses()
                        .InheritedFrom<IModule>()
                        .BindAllInterfaces());

            foreach (var module in kernel.GetAll<IModule>())
            {
                string name = module.GetModuleMetadata().Name;
                if (mModules.ContainsKey(name))
                {
                    throw new ArgumentException("Module with the name '{0}' already exists!", name);
                }

                mModules.Add(name, module);
            }
        }
Example #18
0
        static void Main(string[] args)
        {
            log4net.Config.XmlConfigurator.Configure();
            var kernel = new StandardKernel();
            kernel.Bind<ISinTrawler>().To<TextsFromLastNightSinTrawler>();
            kernel.Bind<IWebPageDownloader>().To<WebPageDownloader>();
            kernel.Bind<IIndulgeMeService>().To<NHibernateIndulgeMeService>();

            _trawlers = kernel.GetAll<ISinTrawler>();
            _indulgeMeService = kernel.Get<IIndulgeMeService>();

            foreach (var trawler in _trawlers)
            {
                log.DebugFormat("Trawling sins from {0}...", trawler.SourceName);
                var sins = trawler.GetSins();
                log.DebugFormat("Persisting {0} sins...", sins.Sins.Count());
                _indulgeMeService.SaveSins(sins.Sins);
                log.Debug("Done");
            }
        }
Example #19
0
        public MainGame()
        {
            //var input = new InputManager(Services, Window.Handle);
            IKernel kernel = new StandardKernel();
            kernel.Load(Assembly.GetExecutingAssembly());
            var elementList = kernel.GetAll<IRoverElement>();
            _controllerService = kernel.Get<IControllerService>();
            _controllerService.Init(Services, Window.Handle);
            Components.Add(_controllerService.InputManager);
            _roverElementList = elementList.ToList();
            _graphics = new GraphicsDeviceManager(this);
            //_mjpegService = kernel.Get<IMjpegService>();
            //_networkService = kernel.Get<INetworkService>();
            //List<INetworkListener> networkListenerList = kernel.Get<List<INetworkListener>>();
            //_networkService.NetworkListenerList = networkListenerList;
            //_batteryControlService = kernel.Get<IBatteryControlService>();

            //_headlightService = kernel.Get<IHeadlightService>();// new HeadlightService(_networkService);
            Content.RootDirectory = "Content";
        }
        static void Main(string[] args)
        {
            IKernel kernel = new StandardKernel(new OrmConfigurationModule(), new HarnessModule());
            kernel.Rebind<ISampleSizeStep>().To<PlusOneSampleSizeStep>();
            var config = kernel.Get<IRunnerConfig>();

            List<ScenarioInRunResult> allRunResults = new List<ScenarioInRunResult>();

            for (int i = 0; i < config.NumberOfRuns; i++)
            {
                Console.WriteLine(String.Format("Starting run number {0} at {1}", i, DateTime.Now.ToShortTimeString()));
                allRunResults.AddRange(kernel.Get<ScenarioRunner>().Run(config.MaximumSampleSize, new CancellationToken())
                    .Select(r =>
                        new ScenarioInRunResult
                        {
                            ApplicationTime = r.ApplicationTime,
                            CommitTime = r.CommitTime,
                            ConfigurationName = r.ConfigurationName,
                            MemoryUsage = r.MemoryUsage,
                            SampleSize = r.SampleSize,
                            ScenarioName = r.ScenarioName,
                            SetupTime = r.SetupTime,
                            Status = r.Status,
                            Technology = r.Technology,
                            RunNumber = i + 1
                        }));
            }

            foreach (var formatter in kernel.GetAll<IResultFormatter<ScenarioInRunResult>>())
            {
                formatter.FormatResults(allRunResults);
            }


            Console.ReadLine();
        }
        public AppBootstrapper(IMutableDependencyResolver dependencyResolver = null, IRoutingState routingState = null)
        {
            #region Handle Optional Parameters
            Router = routingState ?? new RoutingState();

            var kernel = new StandardKernel();

            RxApp.DependencyResolver = dependencyResolver ?? new FuncDependencyResolver((type, contract) => kernel.GetAll(type, contract));

            if (dependencyResolver == null)
                RxApp.InitializeCustomResolver((obj, type) => kernel.Bind(type).ToConstant(obj));
            #endregion

            #region Ninject Setup
            // Singletons
            kernel.Bind<IScreen>().ToConstant<AppBootstrapper>(this);
            kernel.Bind<ILogPeopleIn>().To<LoginManager>().InSingletonScope();

            // View resolution
            kernel.Bind<IViewFor<LoginWidgetViewModel>>().To<LoginWidgetView>();
            kernel.Bind<IViewFor<MainViewModel>>().To<MainView>();
            kernel.Bind<IViewFor<CreateTicketsViewModel>>().To<CreateTicketsView>();
            kernel.Bind<IViewFor<DispatchViewModel>>().To<DispatchView>();
            kernel.Bind<IViewFor<AssignedTicketsViewModel>>().To<AssignedTicketsView>();

            // Persistence
            kernel.Bind<ISession>().To<TicketingSession>().InParentScope();

            #endregion

            LogHost.Default.Level = LogLevel.Debug;

            LoginWidgetViewModel = kernel.Get<LoginWidgetViewModel>();

            Router.Navigate.Execute(kernel.Get<MainViewModel>());
        }
Example #22
0
        /// <summary>
        /// Compiles the built-in embedded resources.
        /// </summary>
        private static void BuiltinCompile()
        {
            // Create kernel.
            var kernel = new StandardKernel();
            kernel.Load<ProtogameAssetIoCModule>();
            kernel.Load<ProtogameScriptIoCModule>();
            var services = new GameServiceContainer();
            var assetContentManager = new AssetContentManager(services);
            kernel.Bind<IAssetContentManager>().ToMethod(x => assetContentManager);

            // Only allow source and raw load strategies.
            kernel.Unbind<ILoadStrategy>();
            kernel.Bind<ILoadStrategy>().To<LocalSourceLoadStrategy>();
            var assetModule = new ProtogameAssetIoCModule();
            assetModule.LoadRawAssetStrategies(kernel);

            // Set up remaining bindings.
            kernel.Bind<IAssetCleanup>().To<DefaultAssetCleanup>();
            kernel.Bind<IAssetOutOfDateCalculator>().To<DefaultAssetOutOfDateCalculator>();
            kernel.Bind<IAssetCompilationEngine>().To<DefaultAssetCompilationEngine>();

            // Rebind for builtin compilation.
            kernel.Rebind<IRawAssetLoader>().To<BuiltinRawAssetLoader>();

            // Set up the compiled asset saver.
            var compiledAssetSaver = new CompiledAssetSaver();

            // Retrieve the asset manager.
            var assetManager = kernel.Get<LocalAssetManager>();
            assetManager.AllowSourceOnly = true;
            assetManager.SkipCompilation = true;

            // Retrieve the transparent asset compiler.
            var assetCompiler = kernel.Get<ITransparentAssetCompiler>();

            // Retrieve all of the asset savers.
            var savers = kernel.GetAll<IAssetSaver>();

            var rawLoader = kernel.Get<IRawAssetLoader>();

            // For each of the platforms, perform the compilation of assets.
            foreach (var platformName in new[]
                {
                    "Android",
                    "iOS",
                    "Linux",
                    "MacOSX",
                    "Ouya",
                    "RaspberryPi",
                    "Windows",
                    "WindowsPhone8",
                    "WindowsStoreApp"
                })
            {
                Console.WriteLine("Starting compilation for " + platformName);
                var platform = (TargetPlatform)Enum.Parse(typeof(TargetPlatform), platformName);
                var outputPath = Environment.CurrentDirectory;
                assetManager.RescanAssets();

                // Create the output directory if it doesn't exist.
                if (!Directory.Exists(outputPath))
                {
                    Directory.CreateDirectory(outputPath);
                }

                // Get a list of asset names that we need to recompile for this platform.
                var assetNames = rawLoader.ScanRawAssets();

                foreach (var asset in assetNames.Select(assetManager.GetUnresolved))
                {
                    assetCompiler.HandlePlatform(asset, platform, true);

                    foreach (var saver in savers)
                    {
                        var canSave = false;
                        try
                        {
                            canSave = saver.CanHandle(asset);
                        }
                        catch (Exception)
                        {
                        }

                        if (canSave)
                        {
                            try
                            {
                                var result = saver.Handle(asset, AssetTarget.CompiledFile);
                                compiledAssetSaver.SaveCompiledAsset(
                                    outputPath,
                                    asset.Name,
                                    result,
                                    result is CompiledAsset,
                                    platformName);
                                Console.WriteLine("Compiled " + asset.Name + " for " + platform);
                                break;
                            }
                            catch (Exception ex)
                            {
                                Console.WriteLine("ERROR: Unable to compile " + asset.Name + " for " + platform);
                                Console.WriteLine("ERROR: " + ex.GetType().FullName + ": " + ex.Message);
                                break;
                            }
                        }
                    }

                    assetManager.Dirty(asset.Name);
                }
            }
        }
        public void CanRegisterMultipleDispensers()
        {
            IKernel kernel = new StandardKernel(new MultipleDispenserModule());

            IEnumerable<IJellybeanDispenser> dispensers = kernel.GetAll<IJellybeanDispenser>();

            Assert.IsNotNull(dispensers);
            Assert.AreEqual(2, dispensers.Count());
        }
        static void Main(string[] args)
        {
            IKernel kernel = new StandardKernel();

            // Example 1 - simple 1 to 1 binding
            kernel.Bind<IAnimal>().To<Monkey>();
            var animal = kernel.Get<IAnimal>();
            Console.WriteLine("object is of type {0}", animal.GetType());
            kernel.Unbind<IAnimal>();

            // Example 2 - simple 1 to 1 binding
            kernel.Bind<IAnimal>().To<Tiger>();
            var animal2 = kernel.Get<IAnimal>();
            Console.WriteLine("object is of type {0}", animal2.GetType());
            kernel.Unbind<IAnimal>();

            // Example 3 - one to many binding
            string path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);

            kernel.Bind(
                c => c.FromAssembliesInPath(path).SelectAllClasses().InheritedFrom<IAnimal>().BindAllInterfaces());

            kernel.GetAll<IAnimal>().ToList().ForEach( a => Console.WriteLine("{0} implements IAnimal",a.GetType()));
            kernel.Unbind<IAnimal>();

            // Example 4 - inject dependencies into constructor
            kernel.Bind<IAnimal>().To<Monkey>();
            kernel.Bind<ICar>().To<Volvo>();

            kernel.Bind(
                c => c.FromAssembliesInPath(path).SelectAllClasses().InheritedFrom<IServiceA>().BindAllInterfaces());

            var serviceA = kernel.Get<IServiceA>();

            Console.WriteLine("Service is of type {0} and has an animal of type {1} and a car of type {2}",serviceA.GetType(),serviceA.Animal,serviceA.Car);
            kernel.Unbind<IAnimal>();
            kernel.Unbind<ICar>();
            kernel.Unbind<IServiceA>();

            // Example 5 - new object versus singleton
            kernel.Bind<IAnimal>().To<Tiger>();
            var tiger1 = kernel.Get<IAnimal>();
            var tiger2 = kernel.Get<IAnimal>();
            if (tiger1 == tiger2)
                Console.WriteLine("tiger1 is the same object as tiger2");
            else
                Console.WriteLine("tiger1 is NOT the same object as tiger2");
            kernel.Unbind<IAnimal>();

            kernel.Bind<IAnimal>().To<Monkey>().InSingletonScope();
            tiger1 = kernel.Get<IAnimal>();
            tiger2 = kernel.Get<IAnimal>();
            if (tiger1 == tiger2)
                Console.WriteLine("tiger1 is the same object as tiger2");
            else
                Console.WriteLine("tiger1 is NOT the same object as tiger2");

            kernel.Unbind<IAnimal>();

            // Example 6 - bind to an class that implements two interfaces
            kernel.Bind<IServiceB, IServiceC>().To<ServiceBC>().InSingletonScope();
            var serviceB_impl = kernel.Get<IServiceB>();
            var serviceC_impl = kernel.Get<IServiceC>();

            Console.ReadKey();
        }
Example #25
0
        public static void Main(string[] args)
        {
            var kernel = new StandardKernel();
            kernel.Load<CSharpLibraryNinjectModule>();

            string settings = null;
            string root = null;
            bool version = false;
            bool help = false;
            var options = new OptionSet
            {
                { "s|settings=", v => settings = v },
                { "settings-base64=", v => settings =
                    Encoding.ASCII.GetString(Convert.FromBase64String(v)) },
                { "r|root=", v => root = v },
                { "h|help", v => help = true },
                { "v|version", v => version = true }
            };

            List<string> files;
            try
            {
                files = options.Parse(args);
            }
            catch (OptionException e)
            {
                Console.Write("cslint: ");
                Console.WriteLine(e.Message);
                Console.WriteLine("Try `cslint --help' for more information.");
                return;
            }

            if (version)
            {
                Console.WriteLine("1");
                return;
            }

            if (help)
            {
                ShowHelp(options);
                return;
            }

            if (files.Count == 0)
            {
                Console.Write("cslint: ");
                Console.WriteLine("You must supply at least one file to lint.");
                Console.WriteLine("Try `cslint --help' for more information.");
                return;
            }

            if (!files.All(File.Exists))
            {
                Console.Write("cslint: ");
                Console.WriteLine("Unable to locate one or more files specified.");
                Console.WriteLine("Try `cslint --help' for more information.");
                return;
            }

            var settingsJson = new JsonSettings(settings);
            kernel.Bind<ISettings>().ToMethod(x => settingsJson);

            var allResults = new List<LintResults>();
            foreach (var file in files)
            {
                var results = new LintResults();
                results.FileName = new FileInfo(file).FullName;
                results.BaseName = new FileInfo(file).Name;

                if (root != null && Directory.Exists(root))
                    Directory.SetCurrentDirectory(root);

                if (results.FileName.StartsWith(Environment.CurrentDirectory))
                    results.FileName = results.FileName.Substring(Environment.CurrentDirectory.Length + 1);

                var linters = kernel.GetAll<ILinter>();
                foreach (var linter in linters)
                    linter.Process(results);

                allResults.Add(results);
            }

            Console.Write(JsonConvert.SerializeObject(allResults));
        }