public IntroScene(NicksAdventure7.Runner core)
 {
     this.core  = core;
     kind       = Scene.INTRO;
     components = new HashSet <Component>();
     Content    = Global.Content;
     running    = false;
 }
Example #2
0
 public EditorScene(NicksAdventure7.Runner core)
 {
     this.core  = core;
     kind       = Scene.EDITOR;
     components = new HashSet <Component>();
     Content    = Global.Content;
     running    = false;
 }
Example #3
0
 public ActionScene(NicksAdventure7.Runner core)
 {
     this.core     = core;
     kind          = Scene.ACTION;
     components    = new HashSet <Component>();
     tileMaps      = new Dictionary <string, TileMap>();
     Content       = Global.Content;
     Global.action = this;
     running       = false;
     mode          = Mode.OVERWORLD;
 }