Example #1
0
		public static void Awake(this BenchmarkComponent self, string address)
		{
			try
			{
				IPEndPoint ipEndPoint = NetworkHelper.ToIPEndPoint(address);
				NetOuterComponent networkComponent = Game.Scene.GetComponent<NetOuterComponent>();
				for (int i = 0; i < 2000; i++)
				{
					self.TestAsync(networkComponent, ipEndPoint, i);
				}
			}
			catch (Exception e)
			{
				Log.Error(e);
			}
		}
Example #2
0
        public void Awake(NetworkProtocol protocol, string address)
        {
            try
            {
                IPEndPoint ipEndPoint;
                switch (protocol)
                {
                case NetworkProtocol.KCP:
                    ipEndPoint   = NetworkHelper.ToIPEndPoint(address);
                    this.Service = new KService(ipEndPoint, (channel) => { this.OnAccept(channel); })
                    {
                        Parent = this
                    };
                    break;

                case NetworkProtocol.TCP:
                    ipEndPoint   = NetworkHelper.ToIPEndPoint(address);
                    this.Service = new TService(ipEndPoint, (channel) => { this.OnAccept(channel); })
                    {
                        Parent = this
                    };
                    break;

                case NetworkProtocol.WebSocket:
                    string[] prefixs = address.Split(';');
                    this.Service = new WService(prefixs, (channel) => { this.OnAccept(channel); })
                    {
                        Parent = this
                    };
                    break;
                }
            }
            catch (Exception e)
            {
                throw new Exception($"NetworkComponent Awake Error {address}", e);
            }
        }
Example #3
0
        public override AChannel ConnectChannel(string address)
        {
            IPEndPoint ipEndPoint2 = NetworkHelper.ToIPEndPoint(address);

            return(this.ConnectChannel(ipEndPoint2));
        }