// accept public KChannel(uint localConn, uint remoteConn, Socket socket, IPEndPoint remoteEndPoint, KService kService) : base(kService, ChannelType.Accept) { this.memoryStream = this.GetService().MemoryStreamManager.GetStream("message", ushort.MaxValue); this.LocalConn = localConn; this.RemoteConn = remoteConn; this.remoteEndPoint = remoteEndPoint; this.socket = socket; this.kcp = Kcp.KcpCreate(this.RemoteConn, new IntPtr(this.LocalConn)); SetOutput(); Kcp.KcpNodelay(this.kcp, 1, 10, 1, 1); Kcp.KcpWndsize(this.kcp, 256, 256); Kcp.KcpSetmtu(this.kcp, 470); this.lastRecvTime = kService.TimeNow; this.createTime = kService.TimeNow; this.Accept(); }
public void HandleConnnect(uint remoteConn) { if (this.isConnected) { return; } this.RemoteConn = remoteConn; this.kcp = Kcp.KcpCreate(this.RemoteConn, new IntPtr(this.LocalConn)); SetOutput(); Kcp.KcpNodelay(this.kcp, 1, 10, 1, 1); Kcp.KcpWndsize(this.kcp, 256, 256); Kcp.KcpSetmtu(this.kcp, 470); this.isConnected = true; this.lastRecvTime = this.GetService().TimeNow; HandleSend(); }
public void SetOutput() { // 跟上一行一样写法,pc跟linux会出错, 保存防止被GC kcpOutput = KcpOutput; Kcp.KcpSetoutput(this.kcp, kcpOutput); }
public void Update() { if (this.IsDisposed) { return; } uint timeNow = this.GetService().TimeNow; // 如果还没连接上,发送连接请求 if (!this.isConnected) { // 10秒没连接上则报错 if (timeNow - this.createTime > 10 * 1000) { this.OnError(ErrorCode.ERR_KcpCantConnect); return; } if (timeNow - this.lastRecvTime < 500) { return; } switch (ChannelType) { case ChannelType.Accept: this.Accept(); break; case ChannelType.Connect: this.Connect(); break; } return; } // 超时断开连接 //if (timeNow - this.lastRecvTime > 40 * 1000) //{ // this.OnError(ErrorCode.ERR_KcpChannelTimeout); // return; //} try { Kcp.KcpUpdate(this.kcp, timeNow); } catch (Exception e) { Log.Error(e); this.OnError(ErrorCode.ERR_SocketError); return; } if (this.kcp != IntPtr.Zero) { uint nextUpdateTime = Kcp.KcpCheck(this.kcp, timeNow); this.GetService().AddToUpdateNextTime(nextUpdateTime, this.Id); } }