Example #1
0
        private void backward_convolute_on_depth(UnitLayer to, int stride, int depth, int length)
        {
            int to_depth = depth + length;

            if (to_depth >= Depth)
            {
                to_depth = Depth;
            }

            for (int d = depth; d < to_depth; d++)
            {
                WeightLayer weights = WeightLayerPool.find(to.Id, Id, d);

                int width_of_weights = weights.Width, height_of_weights = weights.Height;

                for (int y = 0; y < Height; y++)
                {
                    int top = y * stride;

                    int bottom = top + height_of_weights;

                    for (int x = 0; x < Width; x++)
                    {
                        int left = x * stride;

                        to.diff_convolute_product(left, top, left + width_of_weights, bottom, Units[x, y, d].gradient_at_inport, weights);
                    }
                }

                weights.diff_weights();
            }
        }
Example #2
0
        private void forward_convolute_on_depth(UnitLayer to, int stride, int depth, int length)
        {
            int to_depth = depth + length;

            if (to_depth >= to.Depth)
            {
                to_depth = to.Depth;
            }

            for (int d = depth; d < to_depth; d++)
            {
                WeightLayer weights = WeightLayerPool.find(Id, to.Id, d);

                int width_of_weights = weights.Width, height_of_weights = weights.Height;

                int width_of_units = to.Width, height_of_units = to.Height;

                for (int y = 0; y < height_of_units; y++)
                {
                    int top = y * stride;

                    int bottom = top + height_of_weights;

                    for (int x = 0; x < width_of_units; x++)
                    {
                        int left = x * stride;

                        to.set_value_at_inport(x, y, d, weights.convolute_product(left, top, left + width_of_weights, bottom, Units));
                    }
                }
            }
        }
Example #3
0
        static public void create_convolution(UnitLayer from, UnitLayer to, int width, int height)
        {
            for (int d = 0; d < to.Depth; d++)
            {
                string id = string.Format("C/{0}/{1}/{2}", from.Id, to.Id, d);

                WeightLayer layer = new WeightLayer(id, width, height, from.Depth);

                layer.fill_weights(from.Width * from.Height * from.Depth);

                WeightLayers.Add(id, layer);
            }
        }
Example #4
0
        static public void create_fully_connection(UnitLayer from, UnitLayer to)
        {
            for (int d = 0; d < to.Depth; d++)
            {
                for (int y = 0; y < to.Height; y++)
                {
                    for (int x = 0; x < to.Width; x++)
                    {
                        string id = string.Format("F/{0}/{1}/{2}/{3}/{4}", from.Id, to.Id, x, y, d);

                        WeightLayer layer = new WeightLayer(id, from.Width, from.Height, from.Depth);

                        layer.fill_weights(from.Width * from.Height * from.Depth);

                        WeightLayers.Add(id, layer);
                    }
                }
            }
        }
Example #5
0
        static public void load(BinaryReader reader)
        {
            int count = reader.ReadInt32();

            for (int i = 0; i < count; i++)
            {
                string id = reader.ReadString();

                int depth = reader.ReadInt32();

                int width = reader.ReadInt32();

                int height = reader.ReadInt32();

                WeightLayer layer = new WeightLayer(id, width, height, depth);

                WeightLayers.Add(id, layer);

                layer.load(reader);
            }
        }
Example #6
0
        private void backward_fully_connect_on_depth(UnitLayer to, int depth, int length)
        {
            int to_depth = depth + length;

            if (to_depth >= Depth)
            {
                to_depth = Depth;
            }

            for (int d = depth; d < to_depth; d++)
            {
                for (int y = 0; y < Height; y++)
                {
                    for (int x = 0; x < Width; x++)
                    {
                        WeightLayer weights = WeightLayerPool.find(to.Id, Id, x, y, d);

                        to.diff_fully_product(Units[x, y, d].gradient_at_inport, weights);

                        weights.diff_weights();
                    }
                }
            }
        }
Example #7
0
        private void forward_fully_connect_on_depth(UnitLayer to, int depth, int length)
        {
            int width = to.Width, height = to.Height;

            int to_depth = depth + length;

            if (to_depth >= to.Depth)
            {
                to_depth = to.Depth;
            }

            for (int d = depth; d < to_depth; d++)
            {
                for (int y = 0; y < height; y++)
                {
                    for (int x = 0; x < width; x++)
                    {
                        WeightLayer weights = WeightLayerPool.find(Id, to.Id, x, y, d);

                        to.set_value_at_inport(x, y, d, weights.fully_product(Units));
                    }
                }
            }
        }
Example #8
0
 public void diff_convolute_product(int left, int top, int right, int bottom, double gradient, WeightLayer weights)
 {
     weights.diff_convolute_product(left, top, right, bottom, gradient, Units);
 }
Example #9
0
 public void diff_fully_product(double gradient, WeightLayer weights)
 {
     weights.diff_fully_product(gradient, Units);
 }