public void AddLayer(NeuralLayer layer) { int dendriteCount = 1; if (Layers.Count > 0) { dendriteCount = Layers.Last().Neurons.Count; } foreach (var element in layer.Neurons) { for (int i = 0; i < dendriteCount; i++) { element.Dendrites.Add(new Dendrite()); } } }
private void CreateNetwork(NeuralLayer connectingFrom, NeuralLayer connectingTo) { foreach (var from in connectingFrom.Neurons) { from.Dendrites = new List <Dendrite>(); from.Dendrites.Add(new Dendrite()); } foreach (var to in connectingTo.Neurons) { to.Dendrites = new List <Dendrite>(); foreach (var from in connectingFrom.Neurons) { to.Dendrites.Add(new Dendrite() { InputPulse = from.OutputPulse, SynapticWeight = connectingTo.Weight }); } } }