Example #1
0
        public static Paket Receive(Socket socket)
        {
            byte[] sizeBuffer = new byte[4];
            int    recBytes   = 0;

            while ((recBytes += socket.Receive(sizeBuffer, recBytes, sizeBuffer.Length - recBytes, SocketFlags.None)) != 4)
            {
            }
            Paket newPaket = new Paket();
            uint  newSize  = BitConverter.ToUInt32(sizeBuffer, 0);

            byte[] buffer = new byte[newSize];
            recBytes = 0;

            while ((recBytes += socket.Receive(buffer, recBytes, buffer.Length - recBytes, SocketFlags.None)) < newSize)
            {
            }
            newPaket.Commando = BitConverter.ToUInt32(buffer, 0);
            byte[] tempbuffer = new byte[buffer.Length - 4];
            for (int i = 4; i < buffer.Length - 4; i++)
            {
                tempbuffer[i - 4] = buffer[i];
            }
            newPaket.data = tempbuffer;
            return(newPaket);
        }
Example #2
0
 public Paket Receive(string ClientName)
 {
     if (Connected_Sockets.ContainsKey(ClientName))
     {
         return(Paket.Receive(Connected_Sockets[ClientName]));
     }
     else
     {
         throw new Exception("Client nicht vorhanden");
     }
 }
Example #3
0
 public void Send(string ClientName, Paket paket)
 {
     if (Connected_Sockets.ContainsKey(ClientName))
     {
         paket.Send(Connected_Sockets[ClientName]);
     }
     else
     {
         throw new Exception("Client nicht vorhanden");
     }
 }
Example #4
0
        public void ParsePaket(Paket paket)

        {
            kk.Add(Commands.Disconnect);
            //switch(paket.Command)
            //{
            //    case Commands.SendMsg:
            //        if(RegisteredCommands.ContainsKey(Commands.SendMsg))
            //        {
            //            int Count = RegisteredCommands[Commands.SendMsg].Count;
            //            if (Count > 0)
            //            {
            //                for (int i = 0; i < Count; i++)
            //                {
            //                    RegisteredCommands[Commands.SendMsg][i](paket.Getdata());
            //                }
            //            }
            //        }



            //        break;


            //    case Commands.SendPMsg:


            //        if (RegisteredCommands.ContainsKey(Commands.SendMsg))
            //        {
            //            int Count = RegisteredCommands[Commands.SendMsg].Count;
            //            if (Count > 0)
            //            {
            //                for (int i = 0; i < Count; i++)
            //                {
            //                    RegisteredCommands[Commands.SendMsg][i](paket.Getdata());
            //                }
            //            }
            //        }


            //        break;

            //    case Commands.SetName:



            //        if (RegisteredCommands.ContainsKey(Commands.SendMsg))
            //        {
            //            int Count = RegisteredCommands[Commands.SendMsg].Count;
            //            if (Count > 0)
            //            {
            //                for (int i = 0; i < Count; i++)
            //                {
            //                    RegisteredCommands[Commands.SendMsg][i](paket.Getdata());
            //                }
            //            }
            //        }


            //        break;

            //    case Commands.Disconnect:

            //        if (RegisteredCommands.ContainsKey(Commands.SendMsg))
            //        {
            //            int Count = RegisteredCommands[Commands.SendMsg].Count;
            //            if (Count > 0)
            //            {
            //                for (int i = 0; i < Count; i++)
            //                {
            //                    RegisteredCommands[Commands.SendMsg][i](paket.Getdata());
            //                }
            //            }
            //        }


            //        break;
            //}
        }