Example #1
0
        public void HandleClients()
        {
            while (_isRunning)
            {
                lock (_lockSessions)
                {
                    foreach (var session in _sessions)
                    {
                        byte[]           bData  = new byte[4096];
                        SessionTcpClient client = session.Value;
                        Array.Clear(bData, 0, bData.Length);
                        if (client.IsDead || !IsSocketConnected(client.Client))
                        {
                            CloseSocket(client);
                            continue;
                        }
                        else
                        {
                            NetworkStream stream = client.GetStream();
                            if (stream.CanRead && stream.DataAvailable)
                            {
                                int bytesRead = stream.Read(bData, 0, bData.Length);

                                if (bytesRead > 0 && _datahandler(client, bData, bytesRead) == 0)
                                {
                                    CloseSocket(client);
                                    continue;
                                }
                            }
                        }
                    }
                }
            }
        }
Example #2
0
        public void HandleClient(object obj)
        {
            SessionTcpClient client = (SessionTcpClient)obj;

            NetworkStream stream           = client.GetStream();
            bool          bClientConnected = true;

            byte[] bData = new byte[4096];

            while (bClientConnected)
            {
                Array.Clear(bData, 0, bData.Length);
                if (client.IsDead || !IsSocketConnected(client.Client))
                {
                    CloseSocket(client);
                    bClientConnected = false;
                    break;
                }
                try
                {
                    if (stream.CanRead)
                    {
                        int bytesRead = stream.Read(bData, 0, bData.Length);

                        if (bytesRead > 0 && _datahandler(client, bData, bytesRead) == 0)
                        {
                            CloseSocket(client);
                            bClientConnected = false;
                        }
                    }
                }
                catch (SocketException)
                {
                    CloseSocket(client);
                    bClientConnected = false;
                }
                catch (System.IO.IOException)
                {
                    CloseSocket(client);
                    bClientConnected = false;
                }
                Thread.Sleep(1);
            }
        }