Example #1
0
        void Awake()
        {
            DontDestroyOnLoad(this.gameObject);

            _instance = this;

            MessageHandler.Init();

            this.InitNetwork();
        }
Example #2
0
        void Awake()
        {
            DontDestroyOnLoad(this.gameObject) ;

            _instance = this;

            MessageHandler.Init();

            this.InitNetwork();
        }