public DespawnMessageHandler(NetworkRelay networkRelay, NetId netId, ItemPickup facade)
 {
     _networkRelay = networkRelay;
     _netId        = netId;
     _facade       = facade;
     PreInitialize();
 }
Example #2
0
 public PickupCollisionHandler(IRelay relay, ClientInfo info, NetId netId, ItemPickup facade)
 {
     _relay  = relay;
     _info   = info;
     _netId  = netId;
     _facade = facade;
     PreInitialize();
 }