Example #1
0
 //Method to send periodically on timer
 private void send(object sender, EventArgs e)
 {
     network.sendUDP(message.gameInfo(paddleB, bally, ballx, pointsA, pointsB), ipA);
     network2.sendUDP(message.gameInfo(paddleA, bally, ballx, pointsA, pointsB), ipB);
 }