private void detach_SoftwareList(SoftwareList entity)
		{
			this.SendPropertyChanging();
			entity.Application = null;
		}
 partial void DeleteSoftwareList(SoftwareList instance);
 partial void InsertSoftwareList(SoftwareList instance);
 partial void UpdateSoftwareList(SoftwareList instance);
		private void attach_SoftwareList(SoftwareList entity)
		{
			this.SendPropertyChanging();
			entity.PC = this;
		}