private void detach_SoftwareList(SoftwareList entity) { this.SendPropertyChanging(); entity.Application = null; }
partial void DeleteSoftwareList(SoftwareList instance);
partial void InsertSoftwareList(SoftwareList instance);
partial void UpdateSoftwareList(SoftwareList instance);
private void attach_SoftwareList(SoftwareList entity) { this.SendPropertyChanging(); entity.PC = this; }