// received a library message while Connected
        internal void ReceivedLibraryMessage(NetMessageType tp, int ptr, int payloadLength)
        {
            m_peer.VerifyNetworkThread();

            float now = (float)NetTime.Now;

            switch (tp)
            {
            case NetMessageType.Disconnect:
                NetIncomingMessage msg = m_peer.SetupReadHelperMessage(ptr, payloadLength);
                ExecuteDisconnect(msg.ReadString(), false);
                break;

            case NetMessageType.Acknowledge:
                for (int i = 0; i < payloadLength; i += 3)
                {
                    NetMessageType acktp = (NetMessageType)m_peer.m_receiveBuffer[ptr++];                             // netmessagetype
                    int            seqNr = m_peer.m_receiveBuffer[ptr++];
                    seqNr |= (m_peer.m_receiveBuffer[ptr++] << 8);

                    NetSenderChannelBase chan = m_sendChannels[(int)acktp - 1];
                    if (chan == null)
                    {
                        chan = CreateSenderChannel(acktp);
                    }

                    //m_peer.LogVerbose("Received ack for " + acktp + "#" + seqNr);

                    chan.ReceiveAcknowledge(now, seqNr);
                }
                break;

            case NetMessageType.Ping:
                int pingNr = m_peer.m_receiveBuffer[ptr++];
                SendPong(pingNr);
                break;

            case NetMessageType.Pong:
                NetIncomingMessage pmsg = m_peer.SetupReadHelperMessage(ptr, payloadLength);
                int   pongNr            = pmsg.ReadByte();
                float remoteSendTime    = pmsg.ReadSingle();
                ReceivedPong(now, pongNr, remoteSendTime);
                break;

            case NetMessageType.ExpandMTURequest:
                SendMTUSuccess(payloadLength);
                break;

            case NetMessageType.ExpandMTUSuccess:
                NetIncomingMessage emsg = m_peer.SetupReadHelperMessage(ptr, payloadLength);
                int size = emsg.ReadInt32();
                HandleExpandMTUSuccess(now, size);
                break;

            default:
                m_peer.LogWarning("Connection received unhandled library message: " + tp);
                break;
            }
        }
Example #2
0
        private bool ValidateHandshakeData(int ptr, int payloadLength, out byte[] hail)
        {
            hail = null;

            // create temporary incoming message
            NetIncomingMessage msg = m_peer.SetupReadHelperMessage(ptr, payloadLength);

            try
            {
                string remoteAppIdentifier    = msg.ReadString();
                long   remoteUniqueIdentifier = msg.ReadInt64();
                InitializeRemoteTimeOffset(msg.ReadSingle());

                int remainingBytes = payloadLength - (msg.PositionInBytes - ptr);
                if (remainingBytes > 0)
                {
                    hail = msg.ReadBytes(remainingBytes);
                }

                if (remoteAppIdentifier != m_peer.m_configuration.AppIdentifier)
                {
                    // wrong app identifier
                    ExecuteDisconnect("Wrong application identifier!", true);
                    return(false);
                }

                m_remoteUniqueIdentifier = remoteUniqueIdentifier;
            }
            catch (Exception ex)
            {
                // whatever; we failed
                ExecuteDisconnect("Handshake data validation failed", true);
                m_peer.LogWarning("ReadRemoteHandshakeData failed: " + ex.Message);
                return(false);
            }
            return(true);
        }
Example #3
0
        internal void ReceivedHandshake(double now, NetMessageType tp, int ptr, int payloadLength)
        {
            m_peer.VerifyNetworkThread();

            byte[] hail;
            switch (tp)
            {
            case NetMessageType.Connect:
                if (m_status == NetConnectionStatus.None)
                {
                    // Whee! Server full has already been checked
                    bool ok = ValidateHandshakeData(ptr, payloadLength, out hail);
                    if (ok)
                    {
                        if (hail != null)
                        {
                            m_remoteHailMessage            = m_peer.CreateIncomingMessage(NetIncomingMessageType.Data, hail);
                            m_remoteHailMessage.LengthBits = (hail.Length * 8);
                        }
                        else
                        {
                            m_remoteHailMessage = null;
                        }

                        if (m_peerConfiguration.IsMessageTypeEnabled(NetIncomingMessageType.ConnectionApproval))
                        {
                            // ok, let's not add connection just yet
                            NetIncomingMessage appMsg = m_peer.CreateIncomingMessage(NetIncomingMessageType.ConnectionApproval, (m_remoteHailMessage == null ? 0 : m_remoteHailMessage.LengthBytes));
                            appMsg.m_receiveTime      = now;
                            appMsg.m_senderConnection = this;
                            appMsg.m_senderEndpoint   = this.m_remoteEndpoint;
                            if (m_remoteHailMessage != null)
                            {
                                appMsg.Write(m_remoteHailMessage.m_data, 0, m_remoteHailMessage.LengthBytes);
                            }
                            m_peer.ReleaseMessage(appMsg);
                            return;
                        }

                        SendConnectResponse((float)now, true);
                    }
                    return;
                }
                if (m_status == NetConnectionStatus.RespondedConnect)
                {
                    // our ConnectResponse must have been lost
                    SendConnectResponse((float)now, true);
                    return;
                }
                m_peer.LogDebug("Unhandled Connect: " + tp + ", status is " + m_status + " length: " + payloadLength);
                break;

            case NetMessageType.ConnectResponse:
                switch (m_status)
                {
                case NetConnectionStatus.InitiatedConnect:
                    // awesome
                    bool ok = ValidateHandshakeData(ptr, payloadLength, out hail);
                    if (ok)
                    {
                        if (hail != null)
                        {
                            m_remoteHailMessage            = m_peer.CreateIncomingMessage(NetIncomingMessageType.Data, hail);
                            m_remoteHailMessage.LengthBits = (hail.Length * 8);
                        }
                        else
                        {
                            m_remoteHailMessage = null;
                        }

                        m_peer.AcceptConnection(this);
                        SendConnectionEstablished();
                        return;
                    }
                    break;

                case NetConnectionStatus.RespondedConnect:
                    // hello, wtf?
                    break;

                case NetConnectionStatus.Disconnecting:
                case NetConnectionStatus.Disconnected:
                case NetConnectionStatus.None:
                    // wtf? anyway, bye!
                    break;

                case NetConnectionStatus.Connected:
                    // my ConnectionEstablished must have been lost, send another one
                    SendConnectionEstablished();
                    return;
                }
                break;

            case NetMessageType.ConnectionEstablished:
                switch (m_status)
                {
                case NetConnectionStatus.Connected:
                    // ok...
                    break;

                case NetConnectionStatus.Disconnected:
                case NetConnectionStatus.Disconnecting:
                case NetConnectionStatus.None:
                    // too bad, almost made it
                    break;

                case NetConnectionStatus.InitiatedConnect:
                    // weird, should have been ConnectResponse...
                    break;

                case NetConnectionStatus.RespondedConnect:
                    // awesome

                    NetIncomingMessage msg = m_peer.SetupReadHelperMessage(ptr, payloadLength);
                    InitializeRemoteTimeOffset(msg.ReadSingle());

                    m_peer.AcceptConnection(this);
                    InitializePing();
                    SetStatus(NetConnectionStatus.Connected, "Connected to " + NetUtility.ToHexString(m_remoteUniqueIdentifier));
                    return;
                }
                break;

            case NetMessageType.Disconnect:
                // ouch
                string reason = "Ouch";
                try
                {
                    NetIncomingMessage inc = m_peer.SetupReadHelperMessage(ptr, payloadLength);
                    reason = inc.ReadString();
                }
                catch
                {
                }
                ExecuteDisconnect(reason, false);
                break;

            case NetMessageType.Discovery:
                m_peer.HandleIncomingDiscoveryRequest(now, m_remoteEndpoint, ptr, payloadLength);
                return;

            case NetMessageType.DiscoveryResponse:
                m_peer.HandleIncomingDiscoveryResponse(now, m_remoteEndpoint, ptr, payloadLength);
                return;

            case NetMessageType.Ping:
                // silently ignore
                return;

            default:
                m_peer.LogDebug("Unhandled type during handshake: " + tp + " length: " + payloadLength);
                break;
            }
        }