Example #1
0
 public void GetArgsInfo(ref BuilderArgsInfo builderArgsInfo)
 {
     builderArgsInfo.AddArgument("search-path", "The path to search for assets in.");
     builderArgsInfo.AddArgument("output-path", "The path to where the resulting .dat file will be stored.");
     builderArgsInfo.AddArgument("add-file-types", "The additional file types to search for. Separted with an \":\".");
 }
Example #2
0
 public void GetArgsInfo(ref BuilderArgsInfo builderArgsInfo)
 {
     builderArgsInfo.AddArgument("search-path", "Specifies the path of the images of the sprites.");
     builderArgsInfo.AddArgument("output-path", "Specifies the path where the sprite sheet will be put.");
     builderArgsInfo.AddArgument("gen-anim", "Whether or not to generate an .anim-file. The images has the be named in the following format: Anim_AnimationName_Index.");
 }
Example #3
0
 public void GetArgsInfo(ref BuilderArgsInfo builderArgsInfo)
 {
 }