Example #1
0
        //Interrup spells with Q and R
        private static void Interrupter_OnPossibleToInterrupt(Obj_AI_Base intTarget, InterruptableSpell args)
        {
            if (!Config.Item("InterruptSpells").GetValue <bool>())
            {
                return;
            }

            if (Player.Distance(intTarget) < Q.Range)
            {
                Q.Cast(intTarget);
            }

            if (Player.Distance(intTarget) < R.Range)
            {
                R.CastOnUnit(intTarget);
            }
        }
Example #2
0
 /// <summary>
 ///     Fires the on interruptable event.
 /// </summary>
 /// <param name="unit">The unit.</param>
 /// <param name="spell">The spell.</param>
 private static void FireOnInterruptable(Obj_AI_Base unit, InterruptableSpell spell)
 {
     if (OnPossibleToInterrupt != null)
     {
         OnPossibleToInterrupt(unit, spell);
     }
 }