/// <summary> /// 执行两个操作: /// 1,记下对Dispatcher.CurrentDispatcher的引用,因为Splash会另开一个UI线程,防止访问到Splash线程的Dispatcher.CurrentDispatcher; /// 2,设置Writer.UIThreadId; /// </summary> public static void InitializeWithDispatcher(Dispatcher dispatcher) { _dispatcher = dispatcher; Write.SetUIThreadId(_dispatcher.Thread.ManagedThreadId); }