private void UpdateContents(PasserbyDescription desc) { PasserbyUI ui = GetOrCreatePopup(); ui.ChangeContents(desc); currentDescription = desc; }
private void Grab(GameObject pnj) { pnjGrab = pnj; _npcMovement = pnjGrab.GetComponent <NPCMovement>(); _movement.KeepWeb(); rb.isKinematic = true; rb.velocity = Vector3.zero; animator.SetBool("IsGrab", true); _movement.enabled = false; RaycastHit2D hit = Physics2D.Raycast(transform.position, pnj.transform.position - transform.position, 100f, LayerMask.GetMask("PasserbyLayer")); if (hit.collider != null) { if (hit.collider.bounds.Contains(transform.position)) { //transform.position = hit.collider.transform.position; NPC.PasserbyDescription passer = hit.collider.GetComponent <NPC.PasserbyDescription>(); if (passer) { transform.position = passer.Center.position; } else { transform.position = hit.collider.transform.position; } sprite.gameObject.transform.rotation = Quaternion.Euler(0, 0, 180); animator.SetBool("InsidePnj", true); } else { float z = Vector3.Angle(transform.up, hit.normal); if (hit.normal.x > 0) { z *= -1; } sprite.gameObject.transform.rotation = Quaternion.Euler(0, 0, z); transform.position = hit.point + hit.normal * grabOffsetPos; animator.SetBool("InsidePnj", false); } } else { transform.LookAt(Vector2.up); } transform.parent = pnj.transform; npcCursor?.ShowNPC(pnj); PnjGrabbed = pnj; IsGrab = true; AudioBox.Instance?.PlaySoundOneShot(SoundOneShot.SpiderGrab); InputManager.Input.Spider.Web.Disable(); InputManager.Input.Spider.Swing.Disable(); InputManager.Input.Spider.Slide.Disable(); }
private void DestroyPopup() { if (popup != null) { Destroy(popup.gameObject); currentDescription = null; popup = null; } }
public void ChangeContents(PasserbyDescription description) { currentDescription = description; fullName.text = $"{description.FirstName} {description.Name}"; thoughtTaste.text = description.Taste; thoughtDesire.text = description.Desire; thoughtIntention.text = description.Intention; thoughtJudgment.text = description.Judgment; score = description.Score; tastePositivity = description.TastePositivity; thing = description.Thing; facePicture.sprite = description.GetComponent <NPCVisual>().getGenderSprite(); facePicture.color = description.GetComponent <NPCVisual>().getGenderColor(); faceHair.sprite = description.GetComponent <NPCVisual>().getHairSprite(); faceHair.color = description.GetComponent <NPCVisual>().getHairColor(); }