public GameState(List<Theme> themes, List<Player> players, Song sharedSong, Song finalSong ) { myThemes = themes; myPlayers = players; mySharedSong = sharedSong; myFinalSong = finalSong; }
public SongTest(GameApplication app, Player player, Song song) { myApp = app; myPlayer = player; mySong = song; }
public BlindTest(GameApplication app, Player player, Song song) : base(app, player, song) { player.DidBlindTest = true; }