public override void addNeurons(int count) { for (int i = 0; i < count; i++) { InputNeuron _in = new InputNeuron(); inputNeurons.Add(_in); } }
public InputNeuron createNewInput(int x, int y) { InputNeuron _in = new InputNeuron(); _in.x = x; _in.y = y; _in.neuronType = NeuronType.InputNeuron; inputNeurons.Add(_in); return(_in); }