public bool IsSimilar(PixelWand referenceWand, double fuzz) { return MagickWandApi.IsPixelWandSimilar(Wand, referenceWand.Wand, fuzz) == MagickBooleanType.True; }
public void SetColorFromWand(PixelWand color) { MagickWandApi.PixelSetColorFromWand(Wand, color.Wand); }
public void TestBasicWandMethods() { MagickWandEnvironment.Genesis(); using(var pw = new PixelWand()) using(var mw = new MagickWand("test.jpg")) { pw.Red = 200; using(var mw2 = mw.Clone()) { mw2.AdaptiveBlurImage(5, 2); Write(mw2, "AdaptiveBlurImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.AdaptiveResizeImage(320, 212); Write(mw2, "adaptiveResizeImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.AdaptiveSharpenImage(20, 12); Write(mw2, "AdaptiveSharpenImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.AdaptiveThresholdImage(20, 12, 2); Write(mw2, "AdaptiveThresholdImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.AddNoiseImage(NoiseType.PoissonNoise); Write(mw2, "AddNoiseImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.AutoGammaImage(); Write(mw2, "AutoGammaImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.AutoLevelImage(); Write(mw2, "AutoLevelImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.AutoOrientImage(); Write(mw2, "AutoOrientImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.BlurImage(10, 2); Write(mw2, "BlurImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.BorderImage(pw, 10, 10); Write(mw2, "BorderImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.BrightnessContrastImage(30, 20); Write(mw2, "BrightnessContrastImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.CharcoalImage(30, 20); Write(mw2, "CharcoalImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ChopImage(30, 20, 0, 0); Write(mw2, "ChopImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ClampImage(); Write(mw2, "ClampImage.jpg"); } /* using(var mw2 = mw.Clone()) { mw2.ClipImage(); Write(mw2, "ClipImage.jpg"); } */ using(var mw2 = mw.Clone()) { mw2.ContrastImage(true); Write(mw2, "ContrastImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ContrastStretchImage(2, 98); Write(mw2, "ContrastStretchImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.CropImage(30, 20, 0, 0); Write(mw2, "CropImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.CycleColormapImage(4); Write(mw2, "CycleColormapImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.DeskewImage(40); Write(mw2, "DeskewImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.DespeckleImage(); Write(mw2, "DespeckleImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.EdgeImage(2); Write(mw2, "EdgeImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.EmbossImage(12, 2); Write(mw2, "EmbossImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.EnhanceImage(); Write(mw2, "EnhanceImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.EqualizeImage(); Write(mw2, "EqualizeImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.EvaluateImage(MagickEvaluateOperator.CosineEvaluateOperator, 4); Write(mw2, "EvaluateImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ExtentImage(5, 5, 0, 0); Write(mw2, "ExtentImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.FlipImage(); Write(mw2, "FlipImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.FlopImage(); Write(mw2, "FlopImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.FrameImage(pw, 10, 10, 4, 4); Write(mw2, "FrameImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.GammaImage(3); Write(mw2, "GammaImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.GaussianBlurImage(12, 3); Write(mw2, "GaussianBlurImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ImplodeImage(12); Write(mw2, "ImplodeImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.LevelImage(2, 2.3, 98); Write(mw2, "LevelImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.LinearStretchImage(2, 98); Write(mw2, "LinearStretchImage.jpg"); } /* using(var mw2 = mw.Clone()) { mw2.LiquidRescaleImage(320, 212, 2, 2); Write(mw2, "LiquidRescaleImage.jpg"); } */ using(var mw2 = mw.Clone()) { mw2.LocalContrastImage(8, 4); Write(mw2, "LocalContrastImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.MagnifyImage(); Write(mw2, "MagnifyImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.MinifyImage(); Write(mw2, "MinifyImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ModulateImage(2, 3, 4); Write(mw2, "ModulateImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.MotionBlurImage(12, 3, 45); Write(mw2, "MotionBlurImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.NegateImage(true); Write(mw2, "NegateImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.NormalizeImage(); Write(mw2, "NormalizeImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.OilPaintImage(8); Write(mw2, "OilPaintImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.OptimizeImageTransparency(); Write(mw2, "OptimizeImageTransparency.jpg"); } using(var mw2 = mw.Clone()) { mw2.PosterizeImage(64, true); Write(mw2, "PosterizeImage.jpg"); } /* using(var mw2 = mw.Clone()) { mw2.ProfileImage(); Write(mw2, "ProfileImage.jpg"); } */ using(var mw2 = mw.Clone()) { mw2.QuantizeImage(64, ColorspaceType.sRGBColorspace, 12, true, false); Write(mw2, "QuantizeImage.jpg"); } /* using(var mw2 = mw.Clone()) { mw2.RaiseImage(320, 212, 4, 4, true); Write(mw2, "RaiseImage.jpg"); } */ using(var mw2 = mw.Clone()) { mw2.RandomThresholdImage(5, 80); Write(mw2, "RandomThresholdImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ResampleImage(96, 96, FilterTypes.Lanczos2SharpFilter, 1); Write(mw2, "ResampleImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ResizeImage(320, 212, FilterTypes.Lanczos2Filter, 2); Write(mw2, "ResizeImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.RollImage(4, 4); Write(mw2, "RollImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.RotateImage(pw, 45); Write(mw2, "RotateImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.RotationalBlurImage(45); Write(mw2, "RotationalBlurImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.SampleImage(320, 212); Write(mw2, "SampleImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ScaleImage(320, 212); Write(mw2, "ScaleImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.SegmentImage(ColorspaceType.sRGBColorspace, false, 5, 2); Write(mw2, "SegmentImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.SelectiveBlurImage(8, 2, 4); Write(mw2, "SelectiveBlurImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.SepiaToneImage(52428); Write(mw2, "SepiaToneImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ShadeImage(true, 8, 8); Write(mw2, "ShadeImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ShadowImage(8, 4, 0, 0); Write(mw2, "ShadowImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.SharpenImage(8, 4); Write(mw2, "SharpenImage.jpg"); } /* using(var mw2 = mw.Clone()) { mw2.ShaveImage(320, 212); Write(mw2, "ShaveImage.jpg"); } */ using(var mw2 = mw.Clone()) { mw2.ShearImage(pw, 12, 12); Write(mw2, "ShearImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.SketchImage(12, 4, 45); Write(mw2, "SketchImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.SolarizeImage(5); Write(mw2, "SolarizeImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.SpreadImage(5); Write(mw2, "SpreadImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.SwirlImage(5); Write(mw2, "SwirlImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ThresholdImage(5); Write(mw2, "ThresholdImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.ThumbnailImage(320, 212); Write(mw2, "ThumbnailImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.TintImage(pw, pw); Write(mw2, "TintImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.TrimImage(8); Write(mw2, "TrimImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.UnsharpMaskImage(8, 2, 3, 4); Write(mw2, "UnsharpMaskImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.VignetteImage(8, 90, 3, 4); Write(mw2, "VignetteImage.jpg"); } using(var mw2 = mw.Clone()) { mw2.WaveImage(8, 12); Write(mw2, "WaveImage.jpg"); } } MagickWandEnvironment.Terminus(); }