Example #1
0
        /// <summary>
        /// Initializes the generated type declaration
        /// </summary>
        /// <param name="input">The input model element</param>
        /// <param name="generatedType">The generated class declaration</param>
        /// <param name="context">The transformation context</param>
        /// <remarks>Can be overridden to refine code generation</remarks>
        public override void Transform(T input, CodeTypeDeclaration generatedType, ITransformationContext context)
        {
            HashSet <CodeTypeMember> shadows;
            var ownShadows = generatedType.Shadows(false);

            if (ownShadows != null)
            {
                shadows = new HashSet <CodeTypeMember>(ownShadows);
            }
            else
            {
                shadows = new HashSet <CodeTypeMember>();
            }
            var constructor = CodeDomHelper.GetOrCreateDefaultConstructor(generatedType, () => new CodeConstructor()
            {
                Attributes = MemberAttributes.Public
            });
            var dependends = generatedType.DependentMembers(false);

            if (dependends != null)
            {
                foreach (var member in dependends)
                {
                    RecursivelyAddDependentMembers(generatedType.Members, constructor.Statements, member, shadows);
                }
            }

            var interfaceDecl = CreateSeparatePublicInterface(input, generatedType);

            if (interfaceDecl != null)
            {
                CodeDomHelper.SetUserItem(generatedType, CodeDomHelper.InterfaceKey, interfaceDecl);
                var dependentTypes = CodeDomHelper.DependentTypes(generatedType, true);
                dependentTypes.Add(interfaceDecl);

                var typeReference = generatedType.GetReferenceForType();
                typeReference.BaseType = interfaceDecl.Name;

                CreateInterfaceMembers(generatedType, interfaceDecl);

                for (int i = generatedType.BaseTypes.Count - 1; i >= 0; i--)
                {
                    var baseTypeRef = generatedType.BaseTypes[i];
                    var baseType    = CodeDomHelper.GetOrCreateUserItem <CodeTypeDeclaration>(baseTypeRef, CodeDomHelper.ClassKey);
                    if (baseType == null)
                    {
                        continue;
                    }
                    interfaceDecl.BaseTypes.Add(baseTypeRef);
                    generatedType.BaseTypes.RemoveAt(i);
                }
                generatedType.BaseTypes.Add(typeReference);

                ResolveMultipleInheritanceMembers(generatedType, shadows, constructor);
            }

            if (constructor.Statements.Count > 0)
            {
                CodeDomHelper.SetUserItem(generatedType, CodeDomHelper.ConstructorKey, constructor);
                generatedType.Members.Add(constructor);
            }
        }
Example #2
0
 /// <summary>
 /// Creates the output the transformation rule
 /// </summary>
 /// <param name="input">The input model element</param>
 /// <param name="context">The transformaton context</param>
 /// <returns>A new code type declaration with set reference that references back to the code declaration</returns>
 public override CodeTypeDeclaration CreateOutput(T input, ITransformationContext context)
 {
     return(CodeDomHelper.CreateTypeDeclarationWithReference(GetName(input), true));
 }
Example #3
0
 /// <summary>
 /// Gets the dependent members of a code member
 /// </summary>
 /// <param name="item">The code member</param>
 /// <param name="createIfNecessary">True, if the collection of dependent members should be created if not yet existing</param>
 /// <returns>The collection of dependent members</returns>
 public static ICollection <CodeTypeMember> DependentMembers(this CodeTypeMember item, bool createIfNecessary)
 {
     return(CodeDomHelper.GetUserCollection <CodeTypeMember>(item, DependentMembersKey, createIfNecessary));
 }
Example #4
0
 /// <summary>
 /// Gets the implied default constructor statements of the given code member
 /// </summary>
 /// <param name="item">The code member</param>
 /// <param name="createIfNecessary">True, if the collection of implied constructor statements should be created if not yet existing</param>
 /// <returns>The collection of implied constructor statements</returns>
 public static ICollection <CodeStatement> ImpliedConstructorStatementsInternal(CodeTypeMember item, bool createIfNecessary)
 {
     return(CodeDomHelper.GetUserCollection <CodeStatement>(item, ConstructorStatementsKey, createIfNecessary));
 }
Example #5
0
        protected virtual void ResolveMultipleInheritanceMembers(CodeTypeDeclaration generatedType, HashSet <CodeTypeMember> shadows, CodeConstructor constructor)
        {
            var allClasses = generatedType.Closure(GetBaseClasses);
            var layering   = Layering <CodeTypeDeclaration> .CreateLayers(generatedType, c => Edges(c, allClasses));

            CodeTypeDeclaration implBaseType = null;
            int layerIndex;

            for (layerIndex = layering.Count - 1; layerIndex >= 0; layerIndex--)
            {
                var layer = layering[layerIndex];
                if (layer.Count == 1 && layer.First() != generatedType && !shadows.IntersectsWith(AllFeatures(layer.First())))
                {
                    implBaseType = layer.First();
                    break;
                }
                foreach (var cl in layer)
                {
                    shadows.UnionWith(Refinements(cl));
                }
            }
            IEnumerable <CodeTypeDeclaration> inheritedBaseClasses;

            if (implBaseType != null)
            {
                inheritedBaseClasses = layering.Take(layerIndex + 1).SelectMany(s => s);
                var implementationRef = new CodeTypeReference();
                implementationRef.BaseType = implBaseType.Name;
                var n = implBaseType.GetReferenceForType().Namespace();
                if (n != null && n.EndsWith(implBaseType.Name))
                {
                    implementationRef.BaseType = n + "." + implBaseType.Name;
                }
                else
                {
                    implementationRef.SetNamespace(n);
                }
                generatedType.BaseTypes.Insert(0, implementationRef);
            }
            else
            {
                inheritedBaseClasses = Enumerable.Empty <CodeTypeDeclaration>();
                AddImplementationBaseClass(generatedType);
            }
            CodeDomHelper.SetUserItem(generatedType, CodeDomHelper.BaseClassesKey, inheritedBaseClasses);
            for (int i = layerIndex + 1; i < layering.Count; i++)
            {
                foreach (var baseType in layering[i])
                {
                    if (baseType != generatedType)
                    {
                        var dependent = baseType.DependentMembers(false);
                        if (dependent != null)
                        {
                            foreach (var inheritedMember in dependent)
                            {
                                RecursivelyAddDependentMembers(generatedType.Members, constructor.Statements, inheritedMember, shadows);
                            }
                        }
                    }
                }
            }
        }